Fade Rift Mods (
faderifting) wrote in
faderift2022-09-05 11:21 am
MOD PLOT ↠ BEFORE THE GATES | PUZZLE LOG
WHO: Bastien, Byerly, Cosima, Derrica, Edgard, Ellis, Flint, Gwenaëlle, Josias, Loxley, Marcus, Mobius, Redvers, Sidony, Tiffany, Tony, Viktor
WHAT: Puzzles and sacrifice
WHEN: Mid Kingsway
WHERE: A temple in Arlathan Forest
NOTES: See also OOC post, open log.
WHAT: Puzzles and sacrifice
WHEN: Mid Kingsway
WHERE: A temple in Arlathan Forest
NOTES: See also OOC post, open log.
The search pays off, after a few weeks, when a team—every team, independently, separated from the others by foliage and time, and unaware they aren't the only ones—stumbles upon a sizable contingent of Venatori and their allies making steady progress toward a ruined temple complex. It's too large a group for any four- or five-person team to combat directly. But they can outrun them. Whether they dash ahead of the enemy unseen or pause first to ambush or delay them, they'll beat them to the ruins. The forest is so densely grown up around and over its remnants that it's impossible to get a sense of the full scale, but something about the size of the walls and doorways arching high overhead, the opulence of the carvings and mosaics even encrusted by millenia of moss, suggests an important site. And there's a feeling, too, a spine-prickling sense of mingled excitement and foreboding, that whispers this must be the place.
That feeling is confirmed by the contents of the mosaics lining the walls, depicting a glowing golden city with a familiar arrangement of spires and towers. Looking at it causes a strangely powerful sense of deja vu until someone puts it together—these same towers now haunt the Fade, their blackened heights always visible, never reachable. The mosaic of the city circles what looks once to have been a great temple hall, perspective sloping to draw the eye to the only other doorway out of this space, an arched portal opposite, gilded to appear as if it's part of the mosaic, as if walking through it might take one through the walls of the golden city itself.
Each team will reach this temple alone and will travel through it alone. As far as they will be able to tell, they are the only ones to have made it here—perhaps the only people to set foot inside it in a thousand years or more—and the combination of time distortion and crystal lapses will make it impossible to determine otherwise. They can send all the messages they like while inside the complex, but will receive no replies until it's all over. As far as they know, they are the only people with this chance to investigate by far the most promising site Riftwatch has found in the forest. The enemy is going to arrive soon to take whatever is here, and if they leave here now who knows how long it might take to find it again.
Once they're inside, their passage through the temple will follow a linear path, with no opportunities to branch off or divide their party. There is a single route to follow, and the walls are still high and sheer and thick enough to stop them going over or under or through. Each room will present a new trial, a puzzle to be solved, feats of strength and cunning and bravery to be accomplished before the way forward is revealed. If they take the time to clear away some of the vines and study the statues and reliefs, they'll find that each room is dedicated to one or more of the Elvhen gods, which may provide clues if they know their pantheon.

no subject
"We could all try to cleanse it at once," means everyone but Edgard. His head is cocked, considering the mosaic, unaffected by Marcus' attempt. "If it works we're still stuck here, but given some time Marcus can bring a wall down, can't you?"
Lad is implied in his tone. That's his right, having known him when he was one.
His consideration shifts into a survey of the rooms' occupants. Specifically Mobius and the Lady Seeker. They're the ones, the three of them, who have a duty to handle this kind of thing.
"Or we draw straws."
no subject
Given some time is the problem. He presses a hand to the wall as if he could try to sense its thickness and what lies beyond it and, well, maybe he can—where spirits are not his domain, the dense tectonic foundations of the world are. A glance upwards, from where they'd fallen. Presumably, there are rooms and passageways beyond this chamber, but,
"I can try," he says, quietly, "if we think the information on offer has no value."
His hand drops. Do they think that?
no subject
He looks to the Seeker. Swallows, reaches for a familiar stillness inside of him. Where a well of Maker-borne power can fill. "I'm for giving a cleansing a try." Funny way to put it, not necessarily how he would phrase it, but also not necessarily inaccurate, either. "And then see where we're at."
Drawing straws is an option. Still thinks he has a fairly decent argument for himself, but. It's a group. The group can voice opinions.