player plot | when my time comes around, pt. 5
WHO: Everyone!
WHAT: Everything's fine and we're going to have feelings about it.
WHEN: August 15 9:49
WHERE: Primarily the Gallows! But potentially anywhere.
NOTES: We made it! You are all free of my tyrannical plot grasp! There is a final OOC post with some notes + space for plotting here.
WHAT: Everything's fine and we're going to have feelings about it.
WHEN: August 15 9:49
WHERE: Primarily the Gallows! But potentially anywhere.
NOTES: We made it! You are all free of my tyrannical plot grasp! There is a final OOC post with some notes + space for plotting here.
This is a timeline where, some mild chaos aside, things for the last month have carried on as normal. Riftwatch hasn't lost anyone at all. There were no funerals. The work continued. The late afternoon of August 15 may find people at their desks, in the midst of meetings or debriefs, in the library, in the sparring yard. Or maybe afield, seeing to errands or meetings or missions somewhere else in Thedas. Maybe, if they are particularly unlucky, they are deep in conversation with an ally or embroiled in combat with an enemy agent at the precise moment when the magical connection between two realities closes and the diverging timelines snap together into one existence.
At that moment, everyone forgets what it is they were just doing. Instead they remember what they might have been doing in the world where a third of Riftwatch's number was lost, despite their hands suddenly occupied with the normal business of handling pens or swords or books they don't recall picking up.
For the always-living, it may feel as though they have been magically transported somewhere new mid-thought. For the dead—the formerly dead, the might-have-been dead—it will feel as though they have just woken up. Perhaps they'll have a vague sense of a dream they now can't recall, in between their last conscious moment amid the blood and screams in Granitefell and awakening just now in a quieter world, or perhaps they'll have a sense of nothing at all.
For a few hours, the worse world will be the only one anyone can remember. Over time, memories of the other world—the only one that really exists now—will filter in, competitive with other memories in a way that might require everyone to double or triple check whether they wrote a letter or completed a mission in that timeline or this one. But the memories of death and dying will never fade into anything less real.
At that moment, everyone forgets what it is they were just doing. Instead they remember what they might have been doing in the world where a third of Riftwatch's number was lost, despite their hands suddenly occupied with the normal business of handling pens or swords or books they don't recall picking up.
For the always-living, it may feel as though they have been magically transported somewhere new mid-thought. For the dead—the formerly dead, the might-have-been dead—it will feel as though they have just woken up. Perhaps they'll have a vague sense of a dream they now can't recall, in between their last conscious moment amid the blood and screams in Granitefell and awakening just now in a quieter world, or perhaps they'll have a sense of nothing at all.
For a few hours, the worse world will be the only one anyone can remember. Over time, memories of the other world—the only one that really exists now—will filter in, competitive with other memories in a way that might require everyone to double or triple check whether they wrote a letter or completed a mission in that timeline or this one. But the memories of death and dying will never fade into anything less real.

Abby A, open
Abby keeps seeing the world in double. The time before, the time now. The air should be thick with smoke and it isn’t. It should be nighttime, but the sun is high in the sky, hot. She is walking and lying flat on her back at the same time, staring up, the life draining out of her through a hole in her head.
All she’s interested in is finding other people. She needs to see for herself that they’re okay. Ellie’s word is usually enough (they don’t lie. Not to each other) but not this time; she’s headed up the path from the gate, toward the dining hall, her hands balled up into fists.
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"Barrow," she says, breathless and relieved, then, "Hey," when he pushes her very successfully out of the way so he can get ahead of her, "Wait a second!"
He has a big stride. Abby is not used to having to work to keep pace with anybody. She is the one who typically sets it.
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Not yet, anyway.
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She relents.
"C'mon." She's moving again, following him. "Where were you? When it happened."
The worlds colliding. That's neutral enough to talk about, right?
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"Meeting with Rowntree," he replies, "you?"
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"Walking the dog."
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"How, erm, how'd he take it?" he asks, struggling to keep it light.
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He was whining, high-pitched and pathetic, his tail going frantically. She has no idea who was looking after him all that time. Presumably somebody was. But Abby wasn't the only person who left an animal behind, it must have been chaos. What even happened while they were all dead?
She really can't stop thinking about it, no matter what Barrow wants her to do otherwise.
"I think I have to go."
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finally slams into this, mea culpa
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It kind of looks like he's guarding the entrance, is all.
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"Fuck off," he mumbles, and draws her into a tight hug. It's the only way she won't be able to see that his eyes are watering.
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They don't really do this. But it feels right.
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Yeah. Still good.
"You okay?"
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"Are you?"
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It's weird. She gives her head a little shake. "It's... hard to stop thinking about it."
The battle. The dragon overhead, the heat and the cloying black smoke, all the screaming. What it felt like getting hit in the head, falling down, and knowing she wasn't going to get back up again.
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"I bet."
A long pause, and then, "you could always... not, for a while." He nudges his head toward the residential tower behind him; there's a cure for thinking, it's called drugs.
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When she exhales it feels like she's trying to slough something off. "... Okay."
Might be nice, actually.
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The spots where he smokes are always well-cushioned.
She has a seat, tucking her arms in over her chest.
"Ellie told me it's been a month."
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He sits himself and begins to methodically set up the pipe, with the air of concentration one only gets when one is already somewhat under the influence. He manages it fine (he's an old pro) and, once he's satisfied by the state of the coal and has taken a test draw, passes the hose to Abby.
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