Fade Rift Mods (
faderifting) wrote in
faderift2016-01-23 06:39 pm
Entry tags:
- ! open,
- { adelaide leblanc },
- { alayre sauveterre },
- { alistair },
- { anders },
- { araceli bonaventura },
- { asher hardie },
- { cade harimann },
- { cassandra pentaghast },
- { christine delacroix },
- { cullen rutherford },
- { dorian pavus },
- { ellana ashara },
- { galadriel },
- { garris vakrie },
- { iron bull },
- { isabela },
- { james norrington },
- { jamie mccrimmon },
- { kallian endris },
- { katniss everdeen },
- { korrin ataash },
- { lace harding },
- { leliana },
- { lexa },
- { maria hill },
- { martel },
- { mel"sparkleprincess"ys },
- { merrill },
- { nerva lecuyer },
- { sabine },
- { salvatore },
- { samwise gamgee },
- { varric tethras }
open: something grabs ahold of me tightly
WHO: Inquisition Forces
WHAT: Inquisition forces cross the mountains into Orlais to deal with Emprise du Lion
WHEN: Wintermarch 25 onward
WHERE: EMPRISE DU LION
NOTES: This is a mingle-style log for the Inquisition camps, local tavern, and general/open Inquisition work, etc.
WHAT: Inquisition forces cross the mountains into Orlais to deal with Emprise du Lion
WHEN: Wintermarch 25 onward
WHERE: EMPRISE DU LION
NOTES: This is a mingle-style log for the Inquisition camps, local tavern, and general/open Inquisition work, etc.

This time they hike down to the west, but the trip through the mountains is no easier. The snow is heaped up about the road where wagons have pushed it aside, stomped into slippery pack beneath the feet and hooves that have gone before. Of the main track it is ankle deep at best and in places it drifts, waist-deep on a tall man and enough to bury a dwarf who hasn't come prepared with snowshoes. Everywhere the wind howls, biting cold, and the sky hangs low, a pale flat grey that makes it difficult to judge distances. Those who know winter weather call it a snow sky, and near-daily squalls prove them right.
They set up camp in Sahrnia, across the broad expanse of frozen river that has trapped the villagers here upstream. Tents pop up in rows and in the shells of tumbled-down buildings, fires blazing and thawing the ground to mud. When the supply wagons roll in they re-open the local tavern, brightly lit with flaking paint on the walls that might once have been colorful and patterned tiles on the floor that seems to swim like an optical illusion after too many glasses of the cheap red wine that fills the cellars.
Even deadlier reds hold the hills: Red Templar sightings have been frequent and it is said they are operating in several locations in the region in significant force. Some of these men and women have become hulking, crystalline beasts. Many others are in the earlier stages of corruption: red-veined and -eyed, aggressive and superhumanly strong, but still visibly human and coherent if spoken to. Red lyrium is even easier to find, jutting out of the ground or cliffsides, filling caves-- the Tower of Bone, a fortress that has stood for centuries, now threatens to split from the inside out. The area's wildlife was none too friendly before, but now the wolves and bears have begun to be corrupted by the lyrium and many will attack on sight, without provocation. (The snofleurs that bumble harmlessly around the river seem unaffected.)
Everywhere there are ruins: broken bridges, crumbling colosseums, and the great hulking mass of Suledin's Keep tucked between the distant hills. Scouts reported that Red Templars hold it as well.

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Salvatore is mostly regretting coming here. Oh, sure, he wanted to see somewhere new. He has a grand goal of seeing everywhere ever. But it is fucking cold, even with the extra layers he’s piled on himself. He should have waited for warmer weather. Too little too late.
“Sorry. If you want to be alone, I can leave.” He’s balancing two bowls in his hands, and offers one. “I don’t know if you’ve eaten yet. But it’s warm.”
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He scoots over some on his little section of log to offer a warm space; this guy doesn't look like he appreciates the cold any more than Gam himself does. To make it a little easier he takes one of the bowls, holding it between his hands to try and leech some of the warmth. "Take a load off, man. Plenty'a fire to go around."
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The stew goes untried. It's still doing a good job of warming his hands. He purses his lips, frowning, and looks at Gam, then slowly looks at the fire. Smoke? Oh! Smoke. "Uh ... Possibly? I wouldn't know where to acquire it, I'm afraid."
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"So, you from 'round here Salvatore? Met a couple people like me, but more of 'em around seem to be natives. Better to know who's from where in case I gotta find someone with information."
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"I didn't fall out of a hole in the sky, if that's what you're asking." He smiles over. "I'm not from here specifically, but I am from here. If you've got any questions, I ... well, I may not be the best source, but I'd certainly do my best."
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"Would look forward to gettin' a warm bath after we's able to get on up outta here though. Y'all got good soap in Skyhold? Definitely gonna wanna scrub off some'a the grime that fightin' off demons leaves on ya."
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He hums with a quick nod. "There's soap. It'll get you clean." But more interestingly. "You fought demons?"
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He doesn't know what a hobbit is (because he hasn't met Sam) but the rest makes sense. "That's good. The familiarity of it should help you adjust. Still, I'm sorry you've taken from your home." He grins and reaches into his robes to pull free a small corked up bottle of bluish potion. "This?"
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When Sal tries to explain the blue lyrium, Gam's face breaks into a wide grin. "Shit, brother, I got shit like that back home, just for smokin' instead'a drink."
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"Green shit?" His lips quirk. "Is that the rifts? You can sense them?" He hasn't spoken to many rifters, and not about their marks or what they can do. Was that a Gam thing or a rifter thing?
He leans forward to see the snakes, and leans back once he's got an idea of what he's looking at. "Is it just a symbol, or does it have any properties?"
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