Fade Rift Mods (
faderifting) wrote in
faderift2016-02-05 10:22 pm
that mighty dragon, he ceased his fearless roar
WHO: Dragon-slayers
WHAT: The three Inquisition teams face their dragony foes
WHEN: Guardian 28
WHERE: Emprise du Lion
NOTES: Violence, gore, etc. This log contains closed threads for the 12 characters who were assigned slots on the dragon-fighting quest. Each team has an info pack-type starter about its dragon below. From here it is up to you to coordinate OOCly and decide how you want things to go down, and to NPC the dragon as needed. It also has an open thread for post-dragon-slaying tavern boasting.
WHAT: The three Inquisition teams face their dragony foes
WHEN: Guardian 28
WHERE: Emprise du Lion
NOTES: Violence, gore, etc. This log contains closed threads for the 12 characters who were assigned slots on the dragon-fighting quest. Each team has an info pack-type starter about its dragon below. From here it is up to you to coordinate OOCly and decide how you want things to go down, and to NPC the dragon as needed. It also has an open thread for post-dragon-slaying tavern boasting.
By the end of Guardian Judicael's Crossing is repaired, at least enough to send Inquisition agents across on foot. But there is another obstacle preventing them from reestablishing a link between Sahrnia and the outside world: three high dragons have taken up residence across the bridge in an area called the Pools of the Sun. Here, the only road out through the mountains winds between rocky hills, ruins, and statuary. The remains of three structures dominate the landscape, arenas commissioned by Orlesian nobility in ages past.
Each of the teams has been assigned a dragon, and given as much information about it as the Inquisition has been able to gather from a few cautious scouting missions. This consists of where it sleeps and its primary method of attack. Though Inquisition resources are not great, they have had mages working overtime preparing at least basic protections against the dragons' elemental magic. While not enough to prevent injury altogether, they do significantly increase chances of escaping without dire casualties. They have also been provided with a small stock of healing and lyrium potions.
The three teams have been chosen from among the most-suited of the volunteers, and are dispatched across the river together. They split off on arrival, each making their way to the dragon's location and, at a roughly simultaneous moment, beginning the attack.

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Maybe it'll help his status as a rifter, reminding everyone that he'd helped defeat a dragon of all things.
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Ok, maybe he still has some of the plaidweave, hidden away with his things, to bring out only when... some reason comes for it. Maybe. You never know?
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Korrin nods in approval at mention of the dragon scales, raising her tankard. "That and dragon bone, which can be crafted into the best weapons and armor. Hell, we should go back for the skulls one day. Can you imagine having one of those as a chair? It'd be the most badass thing ever."
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"An entire room, decorated in dragon-based furniture..." Kain imagines the sight, loving it immediately of course. He wants to emulate them in all ways that he can, so why not? Perhaps one day he could find a smith able to craft armor similar to his normal kind, with the look of dragoon's, but out of the dragon scales and bones. Now that would be great, to Kain. "I'm glad this chance came up when it did... a means to prove myself to the Inquisition."
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She nods after taking another swig, leaning back in her chair. "Me, too, for your sake. You must have heard about Sina's shard opening a rift in Skyhold. Any shardbearer is likely to face some backlash for that, out of fear that they could do the same. But they can't doubt your loyalty after you slay a fucking dragon."
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He rolls his eyes at the mention of everyone getting trouble due to one other person's actions. He's personally ignored the shard as much as he can, not wanting to somehow return to that pain he'd felt from it when first arriving. "Right. Dragon slaying ought to be a big deal. The actions of one shouldn't stand for the whole, though... some of us just want a purpose to fight for... at least I do."
The main reason he's pledged loyalty to the Inquisition is exactly that. He could go around lurking in caves and slaying dragons at random, but even that may not work out so well. Being among an organization like this on the other hand, one dedicated to fighting this world's evil... that's something he can get behind. A worthy penance.
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If he's to carry on with a life of saving worlds and defeating darkness, so be it.
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Kain has allies he can’t stand to be around too, ones who annoy him beyond reason. Yet whenever it came to it, he could set that aside to just focus on the battle at hand. He hopes they can do the same here in this world.
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Draining the rest of her tankard, Korrin sets it aside. "So did you find yourself having to adjust any of that dragoon training for that introduction to Thedas high dragons, or was it more of the same?"
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He shakes his head, thinking as he sips some more down. "Not too different. Dragons are still dragons, no matter the world. There's a lot that's the same. This one was especially strong, though..."
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"Shards falling into the wrong hands is exactly what the Inquisition will be worried about, from now on. Any more people stepping out of rifts are likely going to be questioned more than you ever were."
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He sighs. “I feel fortunate to have arrived when I did, then. Still, it’s wise to at least be certain that no one with destructive ambitions ends up with too much power. I just hope that they don’t overstep their caution and let it turn to suspicion and hostility toward all of us.” It’s one thing to take precautions, that’s well and good, but he doesn’t like the notion that rifters could be looked at with too much mistrust. Really, Kain would just as soon stop with the “rifters and natives” split. They all have a common enemy after all.
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Well. That temper is already lurking in Korrin's eyes, and it wouldn't take much to unleash it if Araceli's freedom is threatened in any way.
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"I care nothing for your world's political struggles. Mages, templars, the whole lot of it... Suspicion against our own does us little favors. All I care for is the fight against evil. I assume that's why I'm here." Perhaps no one directly brought him here like the gods had, but there could be some other reason, some other force that pulled him here. Who knows? He's not about to waste this new chance at life and redemption.
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