Fade Rift Mods (
faderifting) wrote in
faderift2016-02-23 01:43 am
OPEN: turn off the lights and I'll glow
WHO: New rifters & characters in Emprise du Lion
WHAT: More people falling on ice than usual, this time with demons, templars, and bonus nighttime
WHEN: Guardian 23
WHERE: Emprise du Lion
NOTES: This month, the arrival log is open to all.
WHAT: More people falling on ice than usual, this time with demons, templars, and bonus nighttime
WHEN: Guardian 23
WHERE: Emprise du Lion
NOTES: This month, the arrival log is open to all.
You were asleep--deeply or fitfully, for the last time or just resting your eyes for a moment-- and then you were not. And wherever you were was not, anymore, replaced by nothing but the sensation of falling, tumbling into endless, bottomless nothing. If this were still a dream, you would wake before you hit the ground. You can't die in a dream, they say. In some worlds.
But there's no waking here, just a flare of green-white light and a jarring impact onto freezing stone or ice that is twice as cold and just as hard. When your breath returns and the light's after-image fades from your eyes you will find yourself beneath a dark sky, a full moon straining to be seen through intermittent clouds, and a second moon low on the horizon. Its light reflects off snow to add an eerie ambient glow to the darkness, made stranger by the sickly green tint added by the fluttery menacing shape of the rift hanging in mid-air. Be careful getting up: you are at the edge of a cliff, what was once a waterfall now frozen solid in a massive curling sheet of icicles. The drop to the bottom is several stories, surely a deadly fall even without the huge humps and spikes of ice and snow that litter the ground where splash and spray were petrified.
You are also not as you were: in the palm of your left hand there glows a narrow splinter of light the same sickly green as whatever brought you here. It aches, a bone-deep pain that gnaws even through all the distractions. Like the fact that you're being attacked by monsters--some tall, spindly stick-things with too many eyes, some hunched and hooded with no eyes at all. Some are entirely different but perhaps more monstrous for it: men and women in heavy, gleaming armor, all of them with chunks of red crystal protruding out in a way you soon realize indicates it is actually growing out of their skin. Their eyes are a dull red, hollow and empty, and they attack with a single-minded determination.
Luckily, you are not on your own. Around you others are waking up, equally confused, with the same green lights flaring from their hands. There is stuff scattered about, like the contents of someone's life exploded through the rift with them: a picnic table and benches upended, metal camp furniture flung about, clothes and utensils, bits of wood and canvas and mattress littering the ground. Even better, you are not far from a path leading toward an Inquisition camp, and noise travels far in this terrain, echoing up canyons and off cliffsides, carried by the chill night wind. Help is on its way; just last until it arrives.
But there's no waking here, just a flare of green-white light and a jarring impact onto freezing stone or ice that is twice as cold and just as hard. When your breath returns and the light's after-image fades from your eyes you will find yourself beneath a dark sky, a full moon straining to be seen through intermittent clouds, and a second moon low on the horizon. Its light reflects off snow to add an eerie ambient glow to the darkness, made stranger by the sickly green tint added by the fluttery menacing shape of the rift hanging in mid-air. Be careful getting up: you are at the edge of a cliff, what was once a waterfall now frozen solid in a massive curling sheet of icicles. The drop to the bottom is several stories, surely a deadly fall even without the huge humps and spikes of ice and snow that litter the ground where splash and spray were petrified.
You are also not as you were: in the palm of your left hand there glows a narrow splinter of light the same sickly green as whatever brought you here. It aches, a bone-deep pain that gnaws even through all the distractions. Like the fact that you're being attacked by monsters--some tall, spindly stick-things with too many eyes, some hunched and hooded with no eyes at all. Some are entirely different but perhaps more monstrous for it: men and women in heavy, gleaming armor, all of them with chunks of red crystal protruding out in a way you soon realize indicates it is actually growing out of their skin. Their eyes are a dull red, hollow and empty, and they attack with a single-minded determination.
Luckily, you are not on your own. Around you others are waking up, equally confused, with the same green lights flaring from their hands. There is stuff scattered about, like the contents of someone's life exploded through the rift with them: a picnic table and benches upended, metal camp furniture flung about, clothes and utensils, bits of wood and canvas and mattress littering the ground. Even better, you are not far from a path leading toward an Inquisition camp, and noise travels far in this terrain, echoing up canyons and off cliffsides, carried by the chill night wind. Help is on its way; just last until it arrives.

no subject
"Long story. Not sure we've got the time for the full explanation. Short version is they're evil, they want us dead, and they're coming up from underground. There's no real end to them, so getting back to camp's your best bet for staying un-eaten."
At least the man isn't taking a swing at him by mistake. Better and better. After a moment he nods towards Aragorn's hand.
"What you're really going to love is what we know about that thing."
no subject
"What do you know--" Before he could even finish, something else jumps at him! It's dead within a matter of seconds once Aragorn stabs it through the neck but it managed to tear through the side of his coat. A sound of distaste leaves Aragorn once he catches a glimpse at the damage. Again, he's not injured but his coat is catching hell.
"As I was saying." He grumbled. "What do you know?" Aragorn asked as he glanced down at his hand again. He doesn't let his eyes linger on it for long. Another one of those "monsters" might attack him.
"To your left!" On cue, here's yet another hurlock trying to kill them. Lovely. This is Moria all over again.
no subject
Luckily, the blackened blood sprays backwards, and Bull only pulls forward just enough to allow one leg to kick the creature off of the blade. The corner of his lip curls as he glances back over his shoulder.
"Watch the blood. It's poison. The kind they don't have an antidote for."
no subject
Poisoned blood? The ranger's eyes widened a little.
He suspected that as soon as he caught a whiff of it. The blackened blood smelled rancid, almost like spoiled meat. It's a stomach churning smell, awful and disgusting. Aragorn was once again reminded of Moria but this time by the foul smell.
"I'm aware now." He said with a slight chuckle. There's some dark humor to be had here in all this. "More are coming. Is there no end?"
no subject
Which they're free to try, if he's really up for it. Most Rifters just want to get to safety, but he wonders if this guy is really the sort to sit on his hands. He's got a way about him, that's for damn sure.
Iron Bull surveys him for a moment, thoughtful, before looking towards the rocky formations around them.
"There. You want to start a cave in, that's your best bet. See that pink crystal growing out of the rocks? That's dawnstone. Sharp, but brittle. It runs along the inside in veins. Should make it easy to dislodge." He shrugs. "Or we could head towards camp and come back for it. Your call."
no subject
"I'll go."
He quickly dispatched another foe before breaking into a full sprint towards the dawnstone. There was an army of darkspawns between him and the stone but that didn't deter Aragorn. Not even the slightest.
He cut down anything that stood in his path. Hurlocks, genlocks and even shrieks couldn't stand in his way. "Cover me!" Aragorn yelled at the axe-wielder before lodging his sword through the ghoulish skull of a shriek. He's careful to avoid the blackened blood that spewed forth. Unable to pry that dented blade out of the creature's head, Aragorn switched to his bow.
The ranger arrived here lightly armed. From what Aragorn last remembered, the Fellowship were scattered somewhere within the woods and he was by the riverbank searching for Frodo. He wasn't able to remember anything else and didn't have the luxury of mulling through his thoughts right now.
Three elven arrows pierce through the throats of three unlucky genlocks who tried to test their archery on him. He killed in rapid secession with little interference. Anything that came at him ended up with an arrow through its eye. Aragorn keeps up the momentum long enough to come within a few yards of the dawnstone leaving a path of corpses in his wake.
"Will an arrow do?" Aragorn asked as he climbed onto a large stone. The ranger drew his bow again and took aim.
no subject
Bull let out an uncertain grunt. "One way to find out," he returned before wheeling around, catching one of the approaching hurlock's in the neck, nearly wrenching its head off completely in the process of pulling back. Aragorn would have all the time he needed to line up that shot.
Pity they didn't have a mage on hand, one in particular, but they'd manage. More than one way to skin a nug.
no subject
"It is done." The ranger said as he lowered his bow. He gave the qunari beside him a quick glance before looking at his handiwork from earlier. While he had no clue about the people of this realm or the wars they fight, it's clear that Aragorn will be lending his aid in the near future. There's no possible way that he could remain idle after witnessing the horrors of the Darkspawns.
no subject
The Qunari's head jerks towards the direction of the nearest campsite. "A lot of people around here are going to be glad to have you. Rifter or not. You got a name?"
He's got a story. That's clear enough from just looking at him. He's still taking in the details, working them over in his head, like a puzzle to be solved.
no subject
"Aragorn." He says as he hops off the towering boulder. "Aragorn, son of Arathorn." The ranger knows his name holds no weight here in these strange foreign lands but he answers nonetheless. "Rifters?" He questions as he glances down at his hand again. Just how much trouble will this strange stone cause him? The eerie green glow is enough to win his discontent but something tells Aragorn that the shard might be the least of his worries for now.
"Let us make way for the camp before our 'esteemed guests' try to dig themselves out." Aragorn says with a slight smirk.