мerrιℓℓ (
chainlightning) wrote in
faderift2016-03-02 11:39 pm
shut up and dance with me ;;
WHO: Merrill & OPEN
WHAT: Open log
WHEN: 29 Guardian - 18 Drakonis; can do earlier but then ignore the dragon bits c:
WHERE: Emprise du Lion, the way back to Skyhold, and Skyhold itself
NOTES: probably adorable
WHAT: Open log
WHEN: 29 Guardian - 18 Drakonis; can do earlier but then ignore the dragon bits c:
WHERE: Emprise du Lion, the way back to Skyhold, and Skyhold itself
NOTES: probably adorable
[ Victory, for Merrill, has always meant that the people they were meant to help and defend were safe, whether they were refugees or mages or her group of friends. As long as no one has been too seriously hurt, all of them have tasted sweet. This latest, though, is particularly good: the three dragons that had caused so much harm and scared so many in the Emprise have been defeated, and Merrill was able to help in the takedown of one.
She'd had ideas, good ideas. She'd been listened to. Magic and blades and mabari teeth had all flashed and sang and the dragon had fallen, and where Merrill isn't exactly known to make a ruckus, it makes her happy enough that she can be found celebrating -- at the tavern, because it had been insisted upon, but there's also some delighted humming and skipping through camp. This continues as Merrill starts on her journey back to Skyhold, ready for an adventure of a different sort; she's more than happy to chat with others on the road, or help if they need help.
In Skyhold itself, she can be seen with a little mongrel pup following at her heels. She is, if anything, a bit more subdued in the fortress; when she manages to navigate the twisting halls, she tends to be found in the library, trying to find anything and anything related to her people and to magic. It's a slow process, not in the least helped by her abysmal sense of direction or her willingness to be distracted by her dog, the weather, particularly nice stone work, and anyone who looks interesting. ]

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No, no, I'll be fine -- really, it's okay. We're both okay, and that's what matters.
[ At least, Sam didn't say he was hurt when she asked... ]
It's Sam, isn't it? We spoke over the crystals.
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Miss Merrill! Oh begging your pardon, I didn't know you! [ But he does now, and he smiles shyly, gazing up at her. He'd only been bumped on the head a bit by her staff, and any lingering ache is completely forgotten now, in the wake of actually meeting the kind, cheerful (yet somehow sad) elf he'd talked to. ]
A...a pleasure to meet you. [ And he bobs his head in a quick bow. ]
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[ Merrill smiles back, proceeding to flush slightly when he bows -- quickly or not, it's more than she tends to get from people, especially strangers who don't flirt with everything that moves. ]
It's a pleasure to meet you, too! You're definitely one of the better people to have run into while lost.
[ A little fidget, fingers against fingers, and then- ] Oh, let me-
[ And she reaches out, brushing one of Skyhold's sturdy, ancient cobwebs off his chest. It takes a bit of shaking to then get it off her fingers, but at least they're both more or less none the worse for wear, post-collision. ]
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Thank you.
[ But his brow almost immediately creases in concern, as he gives her a worried frown. ]
You're lost too?
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[ Rocks, please be more like trees. ]
But I'm sure we'll find our way to somewhere familiar eventually! And at least now we're not alone.
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It does all look the same! If only there were pictures on the doors, so we could tell them apart!
[ He sighs, then gives Merrill a timid, hopeful smile. ]
I suppose we're bound to find our way out sooner or later. We can't just keep wandering around down here forever, without finding something.
[ ...Could they? ]
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[ She smiles back, forcing more boldness and bravery into it. ]
Exactly! I mean, I get lost all the time, but it always turns out fine. This time will, too!
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Of course it will!
[ He hesitates, glancing around for a moment. ]
How...how did you find yourself again, the other times?
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[ There's a little shrug. ]
Then I found either something familiar, or someone I knew, or someone nice enough to get me to something familiar or where I'm going! And there are lots of people who are willing to help if you ask nicely enough.
Or just if you bother them enough, I suppose, but then they might lie.
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But of course there's no one, just as there has been for hours, and he sighs, and looks back at Merrill. ]
Well it seems we've only found each other this time, and no amount of asking nicely will help when neither of us know the answers!
I suppose we'll just have to keep going, then, as you say, and hope we find someone or something else.
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And we'll have to take care not to get separated, [ Merrill agrees with a decisive nod. ]
No agreeing to split up and meet up again later.
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Whyever not? Wouldn't that make more sense, in the end?
[ Not that he's eager to leave her, not at all, but - ]
We'd cover more ground that way.
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[ Firm First Voice. ]
We wouldn't be able to find each other again! What if you got out and I ended up locked in a dungeon everyone forgot about and no one could get into because the door locked behind me?
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[ Sam's eyes grow wide and serious. ]
Oh I...well I didn't think of that.
Are there such dungeons, round here? [ He looks around, suddenly worried. ]
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[ There's all sorts of Weird Shit in old places. ]
I don't know if everyone's found all the odd parts of it yet.
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I'd just as soon not be the first, then. [ He sneaks a glance over his shoulder, freezing suddenly. Was that a floorboard creaking? Or maybe some sort of a groan? ]
- Did you hear something?
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[ Sam, Merrill would have to be paying attention to things beyond you in order to hear something. ]
No, I didn't... but maybe we should start walking?
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[ Another creak, and Sam jumps a bit, and points quickly in the opposite direction. ]
That way.
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I'm going to cast a barrier spell on the two of us, if that's okay? Just in case we- um, fall.
[ Or get attacked.
Of course, the noise behind them could be someone friendly, but now Sam's got her worried. Enough that she's starting to move without waiting for an answer. ]
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[ Sam blinks, only to jump as the barrier shimmers to life over them both. He stares, eyes wide. ]
Oh!
[ He reaches a hand out gingerly, staring at the blue glow even as he hurries to catch up with Merrill. ]
It'll - it'll protect us?
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[ Even though they're hurrying, she still takes the time to turn her head and flash him a smile. ]
They're very useful!
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I never saw no magic like that before!
...But I'm sure there's nothing to worry about. It's just better to...to be prepared, that's all.
[ Right? ]
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[ Hopefully while not in a combat situation with their potential stalker. ]
Exactly, [ Merrill agrees, firm and refusing to look behind them to see if they're being followed by anything terrifying. ] There's absolutely no harm in it.
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[ He brightens at the offer, the idea exciting enough to overcome his fear at their current situation. ]
Oh, I'd dearly love to see more! I couldn't do anything like it of course: I'm no wizard. [ Even though every other person here, practically, seems to be. ] But that don't make it any less interesting to watch!
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[ It's nice to know Sam feels the same. ]
And we still have to talk about plants!
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