Entry tags:
Moving Day
WHO: All the Wardens and whatever onlookers/helpers they may find.
WHAT: Moving Day
WHEN: Current-ish
WHERE: Skyhold and just outside Skyhold
NOTES: The Wardens are grounded. They have been told to camp outside Skyhold. So it's moving day.
WHAT: Moving Day
WHEN: Current-ish
WHERE: Skyhold and just outside Skyhold
NOTES: The Wardens are grounded. They have been told to camp outside Skyhold. So it's moving day.
It is a relatively flat and pretty utterly frozen piece of land outside Skyhold that the Wardens have found. Since there are only a couple dozen of them, they don't need a large space, at least. There's going to be a premium on slightly more elevated spots, so it's first come first serve. Some Wardens arrive with the sun and lay claim with canvas, stakes, ropes, and poles stacked up while they go back for heavier things. Digging into the frozen ground with the stakes is rough, especially for those who brought wooden stakes instead of iron. Some will be forced to wait until the sun softens things a bit. Some are chasing away the feeling of eviction by making themselves at home, starting fires in pits, or making light of their work through periodic bouts of horseplay. For example, one large longbowman with a wounded right arm, fed up with teasing for his inability to do heavy lifting, carries with his left arm a blond mage who hits him repeatedly with a pillow. Unperturbed, he continues on.
But when the tents are pitched and the sun is down, the cozy camp is a little less strange. People will gather around fires for warmth and companionship, knowing that after one sleep, this will start to feel like home.

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"You were being a brat," he points out lamely, trying to keep things light.
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"Brat."
Okay, not that barbed.
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"I believe the saying goes 'takes one to know one,' so if I'm a brat..." He trails off, letting Nate reach the natural end of that sentence mentally, before nodding at the small area they'd chosen to set up their tent. "If I work on thawing where we could use a drainage ditch, are you up to digging that? Or will you need a nest of pillows to lounge upon and chilled drinks?"
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"But if you insist on using the injured card, then you can at least help sweep the little area so we're not sleeping on rocks."
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"Did you see the cots we brought in? Should keep the ground from softening too much from the heat."
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Anders focuses on what he's doing, creating careful lines of fire where the drainage ditch is going to be so the earth is easier to move in a few minutes here.
"Not only that, they're better than the cot I had in Darktown." And better than sleeping on the ground in his bedroll. They're a definite improvement. Hopefully Purrelden will agree, and still decide to climb from Anders' to Nate's to land on the archer's face in the mornings. It brought Anders a tiny bit of joy every time it happened.
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Now he casts again, fire gone, starting to shift the earth so there's a ditch and a small wall that will serve as backup.
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"Well. I suppose not everything is better than a cot in Darktown."
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"One day the worst will be that cot." Anders looks up from his work and over at Nate. "One day poverty will be the worst that can happen, and even that can be worked on. We will all be people in everyone's sight, not lesser, not things. ...And on that day, the fleas will be very sad, but forget the fleas."