Fade Rift Mods (
faderifting) wrote in
faderift2015-10-25 05:29 pm
Entry tags:
- ! open,
- { adelaide leblanc },
- { alayre sauveterre },
- { araceli bonaventura },
- { ariadne },
- { beleth ashara },
- { benevenuta thevenet },
- { bruce banner },
- { christine delacroix },
- { clint barton },
- { cremisius aclassi },
- { eirlys ancarrow },
- { ellana ashara },
- { galadriel },
- { gavin ashara },
- { gorse hissera-iss },
- { isabela },
- { jamie mccrimmon },
- { korrin ataash },
- { lenneth valkyrie },
- { maria hill },
- { martel },
- { maxwell trevean },
- { nari dahlasanor },
- { pel },
- { rafael },
- { samouel gareth },
- { scipio },
- { varric tethras },
- { zevran arainai }
We come from the land of the ice and snow
WHO: Open to all
WHAT: Thedas' strange new guests are delivered to Skyhold
WHEN: 25 Harvestmere (October)
WHERE: Skyhold main gate & courtyard
NOTES: This is Part I of a two-part intro event, Part II will be posted tomorrow.
WHAT: Thedas' strange new guests are delivered to Skyhold
WHEN: 25 Harvestmere (October)
WHERE: Skyhold main gate & courtyard
NOTES: This is Part I of a two-part intro event, Part II will be posted tomorrow.

A long uphill tromp through the snowy mountains ends at Skyhold, the distant fortress finally before them in all its tumble-down glory. There is time to admire the drop into the river gorge far below as they cross the only bridge into the castle; it is briefly backed up with traffic, several carts bearing supplies and visitors stalled as the portcullis is raised. Those coming to help catalog and unload the shipment and greet the guests, or otherwise present near the front courtyard, will find themselves witness to a far more interesting arrival.
Guards at the gate carry the word quickly, and more gather, though they make no move to imprison the strange people who fell out of a rift. They just line the perimeter and keep a close watch. Perhaps this adds a level of tension to this first encounter, but it also reassures the many who are unsettled by the uncertain turn of events and keeps in check those who might attack first and ask questions later. Others will no doubt soften the Inquisition's first impression, offering food, information, and other assistance.
Medical attention is available in the tented-encircled corner of the courtyard where the wounded from Haven are still treated. The quartermaster's assistant is called upon to provide spare odds and ends of clothing to those in need, and to issue blankets for all, though they are left to fend for themselves to find places to sleep.
Any mage willing to help is called in to do so and a cluster forms in one side of the courtyard to examine the rifters. They are objects of curiosity in general, but the marks on their hands are of particular interest, resembling smaller slivers of the Herald's famous mark. Despite their best efforts, no mage will be able to provide any real insight after this initial assessment. What the rifters and their marks are is a question they cannot answer today.
But one question is answered: in the midst of all the commotion, another Inquisition agent arrives from Haven, rushing in red-faced to announce that the Herald's body has finally been found.
OOC
It will be decided (partly for OOC reasons, admittedly) that the rifters will not be imprisoned at this point, but they will be watched carefully, and the guards are on alert for any strange behavior by people with glowing hands or strange attire. And of course, their freedom can be revoked at any time if they're deemed a danger. Though there are some OOC considerations at play here, you're welcome to ICly lobby for more or less freedom for the rifters, and things may change based on IC action/consensus.
Also: Part II, aka the log for the funeral/wake/etc. event, will go up tomorrow!

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But the rattling, well, that draws his attention to her blades- the fine work of the grips, the way they rest in her hands. "Those...are incredibly sexy swords. May I see one unsheathed?"
In her hands, of course. He wouldn't dream of touching another rogues blade while they are remaining friendly. And they are remaining quite friendly at the moment, bound by a common wistfulness for warmer climes and far away cities.
"That locks are more puzzling exercises in futility provided there is something worthwhile on the other side? Good practice? Something to be timed and tested?" He's gotten down to sixty seconds for most difficult ones, and that is if he's feeling particularly lazy.
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A crying shame because going for a kidney is pretty damn decisive.
"Of course," shifting carefully she picks her favourite first, decorated in such a way as to match her uniform and tall boots, delicate designs picked out in silver, tiny swirls of waves and shells. "This one is older though you wouldn't know it - I pride myself on keeping them in the best condition possible. And the other," the scalloped cup-hilt is extended next, one then the other balanced because she is showing them off after all. "Perhaps you'd be of a mood to practice? I usually train every day and it's better to do that with someone you can talk to."
Plus they look to be of a more equal build because a lot of those people have been in heavy armour or they've just seemed plain enormous to her eyes.
"A lock has always been a challenge - how badly do I want to see what's on the other side and just how do I accomplish that without anyone noticing." Castileans like a lot of jangling things, even the thieves and to not make a single splash getting to and from anywhere is a feat. "For however much someone else curses you for getting past even the worst, you'll usually at least break even with those who praise you and often pay you for getting in."
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Well.
Not for seeking out a dalliance. If one so happens to fall in his lap, who is he to deny them?
"Well. We do have dragons and giants and werewolves and sylvans and trolls and demons and massive, massive ogres. When everything that wishes to kill you is bigger than you are? Some choose to have weapons as large to compensate. Me? I'll take a fine shortsword and dagger and speed over size any day." It suits him far better- and makes for clean kills.
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Zevran’s good company, making her feel less a stranger for all that he’s explaining things to her. Still, there’s something about him that makes her miss Rajani, laughing with her and all the teasing, playing with her gold hair as she slept.
“Korrin told me there were dragons, dragons that have been seen at least.” Dragons are found in the sea but they’re either the tiny little things that look like bits of seaweed or they’re from stories, sights glimpsed only by the sailors venturing deep into uncharted waters. “I prefer our merlings, mermaids, mermen, much more pleasant things, none of them want to crush me or rip my throat out.” She finds herself nodding in agreement with him because a rogue is a rogue no matter where, something about the build that gives it away in an instant. “Big things have big ankles and nothing moves well once you slice along the back.” From a pocket, she slips free a knife, flicks her wrist and the blade slides out. “Perhaps you’d be willing to give a few pointers before I go venturing out, I can make it worth your while and I’ve been told I’m a quick study when it comes to such things.”
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If anything? It is a genuine pleasure.
"Well...I do not have dummies with which to demonstrate in here, but I do have some rough sketches. Come, sit, share my warmth and my wine or Brandy should you so desire- what I would not give for proper coffee, and I will talk you through the finer points of not getting stepped upon in battle. In the morning when the sun is high and the cold not so intolerable? I shall see if I cannot convince one of the Qunari to assist."
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A shame she has no pistols because she loves to teach people to shoot. Or her wonderful flintlock grappling hook though that at least sits in a cabinet in the palace with the other more ceremonial weapons. She knows a hundred knots though and how to use them in a fight, the right application of leverage not to break a neck or choke but to get someone off the ground and neatly tied up for whatever use you might have of them.
“I think the practice dummies look rather worse for wear already, it’s one way to vent frustrations but not my favourite.” But it was a nice view when she went upstairs to peek out, she won’t deny that. “I’ll stick with brandy though, wine is for dinner after all and it’s rude to get drunk on wine anyway. Or so I’ve been told by someone who owns family vineyards so I must defer to her authority on that matter. I thought we had Vashoth and Tal-Vashoth here, I had the differences explained,” she’s glad she remembered the words but she’s likely putting the stresses on the wrong things so it still sounds wonky. “You realise tomorrow someone will have to physically drag me out of the blankets or convince me that there's a reason to get up because waking up to snow isn’t going to be a happy awakening.”
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Mmm. Tumbling Qunari.
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She might have met Gorse. He might be the absolute biggest person she has ever seen in her life though there is Korrin and she has incredible legs. What else was she to look at when she followed her up the mountain?
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"The best option would be to make certain you land on top when you take that tumble. Or at the very least have a comfortable mattress or hay bale at the ready, as mattresses are few and far between in the hold."
i just really wanted to use this icon tbh
"If mattresses are few and far between then good sturdy beds with proper frames and posts must be worth their weight in gold." Oh how mournful she sounds, even managing to pout because fine, so long as it's clean and unlikely to collapse and hurt someone, pretty much any surface will do unless it's sand because you only make that mistake once. She's even mastered hammocks without flipping out of one but the thought of going without a good bed is honestly quite the crushing blow.
s'awright
"Until that changes we've bedrolls and hay-bales. Hurrah."
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And yet everyone still feels the need to find out for certain so some parties have to deal with it more than once, the price you pay when you have friends who don’t come from countries with miles of white and gold sands and water so blue you can’t believe it’s real. It’s a hard life, truly. So she rests her head a little more on his shoulder because when did she last sleep alone? When has she ever, really, since she grew up and made her own life for herself where she did as she pleased so she’d be happy, always laughing and content.
“I suppose it can’t be any worse than the logistics in hammocks, there’s usually only one bed on a ship and it belongs to the captain. And blankets tend to be a hazard in those too.”
It’s not a good look to get caught in the blanket and cut off the circulation to your hands because neither of you can figure out where it’s managed to snag and tangle.
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He wraps his arm about her waist companionably, sharing the closeness and warmth he would often find in Isabella or- well- any other willing and cozy lady of the Hold, but this is more familiar for the sun baked into the both of them. The ache for something neither of them has in this place. "The fabric hammocks are not so terrible, it is the netted ones that entangle your ankles and trip you up as you attempt to flee."
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He has hair like gold this close, blessed with luck and fortune according to anyone from Zimevur and she almost tells him that but it feels like a thing that needs to wait until it's needed. "See, that's where I was lucky. I was never the one escaping the hammock, I got to enjoy the show, but perhaps you speak from experience?"
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