Fade Rift Mods (
faderifting) wrote in
faderift2015-10-25 05:29 pm
Entry tags:
- ! open,
- { adelaide leblanc },
- { alayre sauveterre },
- { araceli bonaventura },
- { ariadne },
- { beleth ashara },
- { benevenuta thevenet },
- { bruce banner },
- { christine delacroix },
- { clint barton },
- { cremisius aclassi },
- { eirlys ancarrow },
- { ellana ashara },
- { galadriel },
- { gavin ashara },
- { gorse hissera-iss },
- { isabela },
- { jamie mccrimmon },
- { korrin ataash },
- { lenneth valkyrie },
- { maria hill },
- { martel },
- { maxwell trevean },
- { nari dahlasanor },
- { pel },
- { rafael },
- { samouel gareth },
- { scipio },
- { varric tethras },
- { zevran arainai }
We come from the land of the ice and snow
WHO: Open to all
WHAT: Thedas' strange new guests are delivered to Skyhold
WHEN: 25 Harvestmere (October)
WHERE: Skyhold main gate & courtyard
NOTES: This is Part I of a two-part intro event, Part II will be posted tomorrow.
WHAT: Thedas' strange new guests are delivered to Skyhold
WHEN: 25 Harvestmere (October)
WHERE: Skyhold main gate & courtyard
NOTES: This is Part I of a two-part intro event, Part II will be posted tomorrow.

A long uphill tromp through the snowy mountains ends at Skyhold, the distant fortress finally before them in all its tumble-down glory. There is time to admire the drop into the river gorge far below as they cross the only bridge into the castle; it is briefly backed up with traffic, several carts bearing supplies and visitors stalled as the portcullis is raised. Those coming to help catalog and unload the shipment and greet the guests, or otherwise present near the front courtyard, will find themselves witness to a far more interesting arrival.
Guards at the gate carry the word quickly, and more gather, though they make no move to imprison the strange people who fell out of a rift. They just line the perimeter and keep a close watch. Perhaps this adds a level of tension to this first encounter, but it also reassures the many who are unsettled by the uncertain turn of events and keeps in check those who might attack first and ask questions later. Others will no doubt soften the Inquisition's first impression, offering food, information, and other assistance.
Medical attention is available in the tented-encircled corner of the courtyard where the wounded from Haven are still treated. The quartermaster's assistant is called upon to provide spare odds and ends of clothing to those in need, and to issue blankets for all, though they are left to fend for themselves to find places to sleep.
Any mage willing to help is called in to do so and a cluster forms in one side of the courtyard to examine the rifters. They are objects of curiosity in general, but the marks on their hands are of particular interest, resembling smaller slivers of the Herald's famous mark. Despite their best efforts, no mage will be able to provide any real insight after this initial assessment. What the rifters and their marks are is a question they cannot answer today.
But one question is answered: in the midst of all the commotion, another Inquisition agent arrives from Haven, rushing in red-faced to announce that the Herald's body has finally been found.
OOC
It will be decided (partly for OOC reasons, admittedly) that the rifters will not be imprisoned at this point, but they will be watched carefully, and the guards are on alert for any strange behavior by people with glowing hands or strange attire. And of course, their freedom can be revoked at any time if they're deemed a danger. Though there are some OOC considerations at play here, you're welcome to ICly lobby for more or less freedom for the rifters, and things may change based on IC action/consensus.
Also: Part II, aka the log for the funeral/wake/etc. event, will go up tomorrow!

no subject
"Anyway, I wasn't just going to flip you over the fence when you were already hurt," he pointed out to Sam with his arms crossed, huffing up at him. "Well...I wouldn't have just then anyway. Maybe if there'd been mud, and I'd known you a little longer."
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"Thanks, Beleth. Any particular kind of tea?" It really didn't matter, but it would be nice to know. Also he didn't want her to feel like she was being ignored seeing as Krem was talking fight shop with him. He chuckles, pulling out a couple chairs for himself and Beleth, before plopping down in one and grinning at Krem. "Ah huh. If I had went ahead and healed myself though would you have? Even without mud?"
no subject
Conversation turning to a previous event between Sam and Krem, and Beleth was torn between curiosity, and not wanting to intrude on some private thing. After a moment, she decided that since she was there, the best course would be to go ahead and comment on it. "...Why are you throwing people over fences, Krem?" She asked, a small smile on her face, even as she raised an eyebrow.
no subject
Turning to Beleth, Krem started to explain, "we were training before, 's actually how we met. Knocked 'im on his arse a couple of times. Found out he was a mage that way, didn't know he was a healer though. He wasn't carrying a staff at the time. Maybe I'll throw him over a fence later."
no subject
Leaning back and crossing his arms, Sam grins. "And actually you only got me on my ass once, and once on my knees when you found out I was a Mage." Despite being threatened with being thrown over a fence the next time he's feeling kind of proud of himself.
no subject
She turned back to Krem, a smile on her face. "I'm not surprised you beat him. Am I going to find out that you've smacked around everyone I know?" She looked more amused by the idea than anything. If she could trust it not to go all tits up, she might have suggested Merrick and Krem fight. But...nah.
She busies herself with pouring the tea for her and Sam, passing him a steaming mug. "Careful, it's still hot." She warns, before turning to Krem. "What's he done to get thrown over a fence, exactly?"
no subject
The questions made him chuckle quietly. "I only knock around the ones that come and train with me willingly, I promise. 's why I haven't sparred with Gorse- that one qunari with the yellow eyes and curling horns- even though he came to watch me in the ring too. Sam, he hasn't done anything to warrant being thrown over a fence, he's just paranoid over how many bruises I've put on his arm. Before he's healed them himself, I'm presuming."
no subject
It's cute how Beleth tells him the tea is cold and he gives a smile in thanks for the mug, not wanting to interrupt Krem's story. As he listens about Gorse? - he hasn't met that particular Qunari yet - he traces a finger along the edge of the liquid, casting a weak ice spell to cool it down a bit. At the mention of him being paranoid he pouts playfully. "I'm not afraid of some bruises. Minor concussion though. That I am."
no subject
Krem's admittance brings a hand to her mouth, stifling a giggle, one that escapes when Sam mentions that there was never a definite no. She glances at Krem, her eyes dancing with mischief. She wants to ask if that means that it's allowed, but she can't quite bring herself to do it. Just the idea brings red to her cheeks, and she glances away. "I see. If you do, tell Cyril. I'm sure he'd be willing to save up." Ah, yes, that's a much better way to handle that.
She nods along with what Krem says, and then shakes her head. "That's why I'll never end up training with you. I'm pretty sure you could knock me over with one hand." She glances over at Krem--more accurately, at his biceps--and glances away again, giving Sam a small, sympathetic smile. "I don't think Sam is being paranoid about concussions, at least."
no subject
"Yes, that'll be our new side business. Kill whatever some noble points us at during the day, come home and put on a show for our people here in the evenings." Krem snorts, shaking his head then taking a final swig of his ale. "I could try and knock you over with one hand, but there wouldn't be a point. When I train my men, any of them, they have to come at me first. Less dangerous for them. Rather not knock someone in the head until they're ready for it." He smirked over at Sam. A vote of confidence, really. Sam was a tough guy, for as mouthy as he is about it afterward.
no subject
Krem's smirking at him, too. Course he wants to be a bit miffed at the man, but it's hard to considering he had in a round about way said that Sam had been ready to take those attacks. Course Krem could just be lying through his teeth too.
Sam continues to drink, but gives Krem that look saying 'I'm watching you'.
"Thank you Beleth. For the tea AND believing I'm not paranoid."
no subject
The idea of trying to attack Krem is met with a skeptic face, as she glances him over again. The man was built like a wall. Maybe Sam, who was similarly build like a wall, could take him on, but Beleth was built more like a noodle than anything else, all thin, long limbs. "I think the only way I could come at you would be with a bow. It's pretty much all I'm good at, and I don't know how much of a good fight that would be. I have a dagger, but I'm not as good as Merrick." She shrugged. Beleth sucked at fighting melee, what else was new. There was a reason she had joined the scouts.
She turned to look at Sam, and gave him a small smile, nodding and sipping the tea. "Of course. If you get a concussion, I'll take you to the healer's tents, okay? If you can't heal yourself, I mean. I know that can mess with your head a little."