Fade Rift Mods (
faderifting) wrote in
faderift2015-10-25 05:29 pm
Entry tags:
- ! open,
- { adelaide leblanc },
- { alayre sauveterre },
- { araceli bonaventura },
- { ariadne },
- { beleth ashara },
- { benevenuta thevenet },
- { bruce banner },
- { christine delacroix },
- { clint barton },
- { cremisius aclassi },
- { eirlys ancarrow },
- { ellana ashara },
- { galadriel },
- { gavin ashara },
- { gorse hissera-iss },
- { isabela },
- { jamie mccrimmon },
- { korrin ataash },
- { lenneth valkyrie },
- { maria hill },
- { martel },
- { maxwell trevean },
- { nari dahlasanor },
- { pel },
- { rafael },
- { samouel gareth },
- { scipio },
- { varric tethras },
- { zevran arainai }
We come from the land of the ice and snow
WHO: Open to all
WHAT: Thedas' strange new guests are delivered to Skyhold
WHEN: 25 Harvestmere (October)
WHERE: Skyhold main gate & courtyard
NOTES: This is Part I of a two-part intro event, Part II will be posted tomorrow.
WHAT: Thedas' strange new guests are delivered to Skyhold
WHEN: 25 Harvestmere (October)
WHERE: Skyhold main gate & courtyard
NOTES: This is Part I of a two-part intro event, Part II will be posted tomorrow.

A long uphill tromp through the snowy mountains ends at Skyhold, the distant fortress finally before them in all its tumble-down glory. There is time to admire the drop into the river gorge far below as they cross the only bridge into the castle; it is briefly backed up with traffic, several carts bearing supplies and visitors stalled as the portcullis is raised. Those coming to help catalog and unload the shipment and greet the guests, or otherwise present near the front courtyard, will find themselves witness to a far more interesting arrival.
Guards at the gate carry the word quickly, and more gather, though they make no move to imprison the strange people who fell out of a rift. They just line the perimeter and keep a close watch. Perhaps this adds a level of tension to this first encounter, but it also reassures the many who are unsettled by the uncertain turn of events and keeps in check those who might attack first and ask questions later. Others will no doubt soften the Inquisition's first impression, offering food, information, and other assistance.
Medical attention is available in the tented-encircled corner of the courtyard where the wounded from Haven are still treated. The quartermaster's assistant is called upon to provide spare odds and ends of clothing to those in need, and to issue blankets for all, though they are left to fend for themselves to find places to sleep.
Any mage willing to help is called in to do so and a cluster forms in one side of the courtyard to examine the rifters. They are objects of curiosity in general, but the marks on their hands are of particular interest, resembling smaller slivers of the Herald's famous mark. Despite their best efforts, no mage will be able to provide any real insight after this initial assessment. What the rifters and their marks are is a question they cannot answer today.
But one question is answered: in the midst of all the commotion, another Inquisition agent arrives from Haven, rushing in red-faced to announce that the Herald's body has finally been found.
OOC
It will be decided (partly for OOC reasons, admittedly) that the rifters will not be imprisoned at this point, but they will be watched carefully, and the guards are on alert for any strange behavior by people with glowing hands or strange attire. And of course, their freedom can be revoked at any time if they're deemed a danger. Though there are some OOC considerations at play here, you're welcome to ICly lobby for more or less freedom for the rifters, and things may change based on IC action/consensus.
Also: Part II, aka the log for the funeral/wake/etc. event, will go up tomorrow!

no subject
Simon caught that hopeful look, tilting his head slightly as he considered a solution. He certainly had been with the Inquisition long enough to know how it worked, but he was miles away from being any sort of authority within it.
"Until it's safe for you to use your magic, certainly," Simon answered, looking back up at her. "We have a healer, Bruce I believe his name is...he works without magic. He's does good work too, from what I've seen. If you want to learn stitches, I would start with him."
It was something Simon meant to do himself, as much out of curiosity as a desire to learn how.
"Though if you wanted to learn a bit of herbalism, I could help with that," he added.
no subject
"Thank you, I..." whoops. It seemed to occur to her at that moment that she hadn't even introduced herself, or gotten his name for that matter. "Ah, I'm sorry," apologizing was her forté, "My name is Yuna. I... should have mentioned that earlier," before she started throwing all of this on him, at least. And with that, she bowed her head just slightly in greeting.
no subject
"Oh, it's okay, there's a lot going on and...I should have introduced myself as well," he said. It was true that he had a bad habit of not, staying on the move with his sister and trying to avoid drawing attention, but it was really something he needn't worry about with the Inquisition.
"I'm Simon," he added, mimicking her almost-bow as best he could. "It's very nice to meet you, Yuna."
no subject
"You mentioned herbalism... that's -- sort of like making potions, isn't it?" Another practice that she wasn't exactly familiar with, but could guess at its uses. Although in her homeworld potions were used, she'd never had a hand in their crafting before... and not to mention how they might differ in a place like Thedas.
no subject
Mint did a lot more for an upset stomach than any spell in Simon's arsenal, for example. And even for more serious injuries, potions could do in a pinch to stem the loss of blood. Selling potions and enchantments was a major source of funding for all Circles, even the larger ones, and Simon had put more than his fair share of time learning how to brew potions in particular for the sake of the coffers.
"Keeping the Inquisition stocked is a never ending job," he added with a wryer smile.