MOSTLY CLOSED: Weisshaupt Fortress
WHO: Anders, Herc, Ingrid, Kaisa, Mal Reynolds, Merrick, Merrill, Nathaniel, Samwise, Sera, Teren, Varric
WHAT: A friendly visit to Weisshaupt Fortress that will go very smoothly and involve zero bloodshed.
WHEN: Bloomingtide 29-30 for the closed portion, with travel time on either side.
WHERE: Weisshaupt Fortress, the Anderfels.
NOTES: This plot is 90% closed to the above-named characters, but there are open comments for before and after the main quest that are open to any characters who might travel to the Anderfels to serve as back-up without going to Weisshaupt.
WHAT: A friendly visit to Weisshaupt Fortress that will go very smoothly and involve zero bloodshed.
WHEN: Bloomingtide 29-30 for the closed portion, with travel time on either side.
WHERE: Weisshaupt Fortress, the Anderfels.
NOTES: This plot is 90% closed to the above-named characters, but there are open comments for before and after the main quest that are open to any characters who might travel to the Anderfels to serve as back-up without going to Weisshaupt.

No one has ever claimed that 'the Anderfels' is a particularly pretty name for a place, but it is somehow still too nice for the land itself. Bone-dry and blasted by hot, dusty winds for most of the year, the steppeland of the Anderfels has been harsh and unforgiving country since long before the Blights began. It is barren in every sense of the word: all greys and browns and blood-rust reds, the monotony broken more often by black outcroppings of rock than by greenery, with settlements few and far between. Even where blight has not turned the ground dark and toxic, it feels like a place people are not meant to live. Not anymore.
↠ The Walk There (Open, Mingle)
↠ Arrival at Weisshaupt (Closed, GMed)
↠ R&R&Demons (Closed, Mingle)
↠ Everything Goes To Shit (Closed, GMed)
↠ The Sprint Back (Open)
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Someone was play'n along? Someone thought he was right? He glances over to Herc before turning his winning smile back on the Wardens. Right. He was right. Just a simple man with simple thoughts, nothing dangerous here. Nope.
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As Clarel's gaze softens, Merrill offers her a slight smile. She doesn't agree with what was done- but she can understand why she did it. People do desperate things out of fear, to protect their own.
"Thedas has always owed the Wardens so much. Maybe we can help you as so many of you have helped us." Beat. "If nothing else, there's so much lovely art with griffons on it here!"
That's not even a facade. That's Merrill.
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Merrill's little comment about the griffons makes her break into laughter, however much she was trying to hold her tongue. But she tries to make herself behave, and turns to look at Herc, face cloudy.
"Please tell me that we ain't helping 'em get more demons, ser, 'cause you can paint my ass and call me Orlesian before I let someone get blood magicy and stabby with my blood."
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"They must surrender their weapons," Macrinus says, fingers drumming on his closed book, and Fulk drops his hand from Clarel's shoulder to face him.
"Under the circumstances, I am sure they will sleep better if they do not."
If there's a moment when both men look prepared to abandon their quiet tones and have it out--and an equally long moment when Clarel looks poised to step between them--it's cut short by footsteps in the doorway: Jillian, from before, and a young man in Warden robes with a robed, long-toothed figure hovering behind him.
"Ser," he says. He's pale and slow to blink, with a faraway look to his eyes, but he manages to focus (approximately) on the gathered crowd. "You needed me."
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Anders takes a slow breath, watching the other mage warily. He's not sound. That's obvious as it is. But maybe there's still a chance to save him.
"If I may." His free hand glows green as he slowly lifts it, trying to communicate that this is not a threat. "I want to assess your situation." This is a mess, but if the mages can be freed, then there's still a little hope.
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Despair. Merrill flinches; Creators, of course it's Despair. Why wouldn't it be? They thought they were dying. And the demon hasn't possessed him; it's there, bound by an invisible leash, likely feeding off him. Anders is already moving (and she's certain Justice is quite unhappy), and Merrill's fingers twitch. She wants to reach out, wants to see if she can recognize the magic that was used -- is the young man in full control of himself? But she stays still.
"My name is Merrill," she tells the young man, and wonders if it will mean anything to the other humans gathered. Luckily, the Chantry found no evidence of blood magic, and she doubts any Tevinter mage has put much stock in the talents of an elf. Her reputation with Hawke can go either way, but she has to try. "Will you tell me yours?"
Kind, gentle- wary, but perhaps she can be a balm in this situation.
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She straightens up, trying to look a little more professional, and says, louder, "High Constable Fulk has the right of it. I'd prefer to keep my weapons, if it's all the same." She glances at Hercules to make sure that this is the right thing to say, and continues. "As for the village or the fortress, we will need to discuss that amongst ourselves, I think. Privately." It's hard to draw her sight away from the demon. It's not right. It's not right, and it needs to die, and it makes Kaisa's skin itch that there's nothing she can do right now.
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Now that was a mite unsettl'n. More than a little. Jayne whuffs and settles as he's told, grumbling as he leans against Merrill's legs. Merrill understands him. Merrill doesn't think he's being silly.
"Sorry 'bout that. Jayne does what he's told, though, don't you boy? He won't cause any trouble and neither will the rest of us. I do gotta say- I think the villagers mighta had their fill of us. Wouldn't mind stick'n it out here for a li'l while."
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"Few can handle demons more readily than templars. We can help you if needed. But they must be dealt with," she said. "We can stay here if it is easier."
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He's irritated, to be frank. There's far too much talking going on. That, and there's a literal demon right in front of them, and nobody is killing it. He has a dagger literally up his sleeve, ready to throw at a moment's notice.
"Fine, fortress, can we move on?" he finally remarks, alerting everyone to his presence.
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He's worried, though; even most of the people he'd traveled here with had been (or still are) strangers, if not people he wished to avoid entirely, and even if he doesn't understand everything that's being said he knows it's not going particularly well. He sticks close to Merrill, near the back, wondering more with every passing moment just why he had come rather than staying back in Skyhold in his own warm bed; and when the demon appears in the doorway he lets out a frightened cry, clapping a hand over his mouth. He manages not to anxiously grab Merrill's hand with his other, but it's a near thing.
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(He's torn between grateful and aggravated towards some of their companions, here, because this is alarming and frightening and that little bloke isn't even from this world and yet he's still here to help-- and yet there's the part of him that rails against the ones sounding so done already, some part of him still protective of the Wardens and their cause, even though this has gotten so twisted.)
"Fortress," he echoes, confirming. "We're not giving up our weapons. Good number of us are your fellow Wardens, and those that aren't have every right to defend themselves from demons." His smile is wan.
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Anders drops his hand down and the glow goes out. "I don't... see a way to help him." He looks back at Herc. "Not without notes on what we've been doing back near Skyhold. But there might still be a way."
The people watching them might not want to hear that. It still needs to be said, that there might be a chance.
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"If you have options, I would love to hear them," Fulk says, following Anders assessment, "as would Vidar, I'm sure."
Clarel's hands curl into fists where they're resting on the table, and she casts a wary glance at Ingrid, but she's silent.
The rest of it—weapons, fortress, the hairless dwarf's fright, the angry Dalish's impatience—goes unremarked on. For a moment Macrinus might be caught looking at Samwise's hand, but he says nothing, and Fulk ignores him with a deliberateness that speaks as loudly of satisfaction and dismissal as if he had said ha aloud.
Fulk's face softens, though, when he looks back at the bound mage. "How are you, Henri?"
"Cold, ser."
"Do you remember your father's name?"
For a moment Henri looks puzzled. He's slow to answer, the pause filled by a rasping rattle from the demon, but—"I never knew my father. My mother's name was Beatrice."
"Good," Fulk says, and with a gesture Jillian is signaled to guide the young man back out of the room. "I will send a runner to Hossberg to let the First Warden know you are here. If the King does not keep him he may be here by dinner tomorrow. In the meantime, Wardens—"
"Deserters," Macrinus provides, in a mockery of a helpful tone, and Fulk rounds on him.
"Perhaps you would like to surrender your weapons, prelate," he says.
Macrinus turns his hands palm-up on the armrests of his chair, demonstrably empty, and smiles. Fulk doesn't look away from him while he continues speaking.
"Wardens, if you would make sure your friends do not get lost."
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But she smiles at Fulk.
"I think I still remember my way around. But thank you."
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Still. He keeps on smiling, keeps being easy, keeps a steadying hand on Nate's shoulder. "Shiny! Mind show'n us the way to the kitchens? We been walk'n a long while and, well. You all know what hungry wardens are like. They get all hangry- s'when you're so hungry you get angry. Also I'd probably better feed Jayne before he starts wander'n and gett'n into what he shouldn't- Mabari loves him some deep mushrooms."
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"You imbeciles," she hisses, "you truly believe you can bend the creatures of the Fade to your will? I'm no commander, but I've been with the Wardens long enough to know a fool's errand when I see one." She narrows her eyes at the men before them.
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He just lets out a snort of derisive laughter, content to let the human do the talking.
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And instead, everyone's got a bleedin' mouth on 'em.
"We can fill them in on the dos and don'ts," Herc replies, much calmer than he feels. Truth be told, he wants to be sick. This is disgusting, what they have done to the men and women dead and the ones still standing with demons tethered to them is beyond words that he feels he has some grasp to.
But they need to get this done, and they need to at least feign cooperation to get there. Weisshaupt was his home, for a time.
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But if someone's going to set a trap, it will be the one who is endlessly cheerful.
"I'd like another look at different mage later."
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She looks irritably back at the two in front of them, her eyes seeming to bore through their skulls.