Issa (
thesteelwolf) wrote in
faderift2016-10-11 08:50 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
[ OPEN ] We all in together now, birds of a feather now
WHO: Issaquntaar + You
WHAT: Arrival at Skyhold
WHEN: first of the month
WHERE: Skyhold
NOTES: Shirtless Qunari in one prompt.
WHAT: Arrival at Skyhold
WHEN: first of the month
WHERE: Skyhold
NOTES: Shirtless Qunari in one prompt.
[ THE GATE ]
Tacking up the side of the mountain had been difficult, but not impossible. With patience and more than a few mental notes of possible projects to make the way easier for the soldiers and civilians that made their way up for refuge (a few of which Issa offered space on her cart as walking up the slopes was not so difficult for her), she and Burly managed. A massive cart of tools and supplies hauled by a Druffalo is something of a sight. Odd- as though Issa herself is not odd enough. Vashoth linger about often enough that she is not stared at quite so much- but her daily recitations of the cantos on the ride up did earn her some scorn and curiosity. More the latter than the former.
At the gate she rides up front, a great black pelt about her shoulders, Druffalo hauling the cart and her few passengers into the courtyard step by step. Upon arrival she helps those that rode with her down by hand, pausing only to ask where she might stow her beast and supplies safely. "I have business with the advisors."
She says. "A letter from the Arishok."
At least that is what she was told.
[ THE MAIN HALL ]
Druffalo and cart stowed Issa strides her way to the great hall, asking (quietly) after the wherabouts of the Advisors- and a specific list of names she had been given. Morrigan. Alistair. Leliana. Comrades of the Arishok during the fifth Blight. Tucked under one grey arm are simply wrapped parcels, their names written in straight, blocky letters. A single scroll for the Advisors waits on top. She does her best to keep out of the way (difficult at her size) and to keep her voice low out of respect of those that do business- but she does wish to find these people. She has work, and cannot start that work until this task is done.
[ THE FORGE ]
Deliveries made, Burly unhitched, brushed, watered, and set to rest in the stables, Issa unloads the bulk of her crates and supplies in the forge. It is...sufficient for the moment, even if the tools at hand are primitive. There's a river running along the bluffs outside Skyhold- given time and tools she'd rather set up something more suited to her skills. For the time being she strips off the pelt, her shirt, her harness, leaving grey skin bare and glistening in the forge's heat as she starts to draw out a length of bar with heavy blows of a hammer. Quiet humming under her breath as she works away at her last task before she is to be left to her own devices. A gift only a smith of her skills could create meant to be offered in the spirit of cooperation to the Advisors of the Inquisition. Purely symbolic, but a blade is a blade and it is simple enough practice to learn the way the weather effects her alloys and tools this high in the mountains.
OR
Slim canisters of brass and iron filled with dusts, ground minerals, or metal pellets. Of to one side (still shirtless) Issa weighs and measures portions of what look to be unabled vials and leather pouches before mixing them, layering the result in the shells with more pellets or fine filaments. They are sealed shut with a hammer- anyone coming close is cautioned with a "Try not to breathe in. You will burn your lungs."
Anyone trying to offer light will be nudged carefully backward with a gentle (but firm) hand. "That won't end well- keep the fire on that side of the forge."
[ THE TAVERN ]
After having worked well into the evening, with the light failing and the bulk of the blade roughed out? Issa dresses herself once more and finds a quiet corner in the tavern to drink and observe these people. Her voyage south has taught her a great deal of Common that she hadn't quite had a grasp on in Par Vollen; but it is prudent to listen and learn more. Observation is quite educational, more than most might think. She's amenable to company- offering the stool next to her with a grin and a nod, even going so far as to cover a round in return for a story, a game of cards, or a song.
The Tavern
"I usually buy new people a round instead but I won't say no. My voice hasn't recovered from all the drinking songs of last night, but I know Wicked Grace and I have a shit-ton of weird or crazy-awesome mercenary stories, if that works."
no subject
Having the reminder that she's a mercenary, that she thinks herself a warrior? Has Issa's eyes tighten for all that she pays for the round. "What kind of mercenary work is there this far south?"
no subject
"Guarding caravans or explorers, taking down local menaces, retrieving captured people or items...you get the idea. Even without a temple fucking exploding and big green tear in the sky raining death from above, there's a lot do do. Hell, Orlais being at war with itself isn't terrible for business either, though you get a lot more condescending crap and 'ox' comments for your trouble. Sometimes it's worth the hassle, if they pay well."
no subject
Weird isn't terrible. Weird is- strange and often harmless.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
The forge
"I'm not sure anyone is going to be able to stop breathing in, I'm sorry to tell you."
no subject
"...Are you a member of the chantry or a mage?" They are the only ones that wear robes as far as she knows.
no subject
"There will be no sunsets on my forehead or my clothing, thank you very much." Anders shakes his head. That might not make much sense to her, so he adds, "mage. What are the powders?"
no subject
"Here, sit."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Tavern
...then he's not quite sure what to say, so he ends up staring a for a moment until he actually finds his voice. "Uh, hi. Are you new here?"
no subject
no subject
Still, he can't exactly fault her, he still had a baby face (and baby everything, to be honest).
"I don't need minding. Got friends around, though." Thereäs a pause. "I'm Kas."
no subject
The title doesn't go over so well down here. Shorten it. "Call me Issa."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
tavern
"Is this seat taken?" she asks once she's near enough to be heard, a mug of ale in hand.
no subject
no subject
no subject
(no subject)
(no subject)
(no subject)
what is time
Kieran will be done with lessons soon enough, not anxious exactly to spend time with her but wanting to claim a greater portion of her attentions, and of course there is Gwenaelle to consider, a visit to her would never go amiss. Her murmur is soft when she brushes past as someone forces her into Issa's path, and that is when her eyes alight upon her name.
(She sees as a wolf sees, as a cat sees, as a magpie sees, her eyes will clap sight on every fascinating thing there is in the world.)
"Yes?" Her chin tilts up, one brow raises. Did the Arishok warn of the impatience of this one?
an illusion
Flemeth supposedly had them. The Arishok did not speak of that particular mage much.
Solid and grey as the steel she crafts, Issa takes a long look at Morrigan from the top of her head to the tips of her boots, considering what little she had to go on by way of a description. It is quite likely this woman. A moment more she takes, eyes flicking back up, iron meeting gold, and she offers the package. "From the Arishok. You knew him as Sten ten years ago during the Blight."
no subject
Has his sense of humour changed at all upon becoming Arishok, she wonders?
"Or is that why you have been sent such a long way?" She takes it haltingly, as little contact between her and the Qunari as possible though if Issa is inclined to ask around, that is Morrigan's way with most even now. A chosen few are allowed more touching but nearly everyone else is held at a very careful distance from her by choice as she sighs, shaking her head. To be a fly on the wall when the news came in earnest but alas, eluvians beckoned. "I suppose when the Venatori are involved, he would not sit idle."
The Forge
Walking closer, curious, his brow furrows a she sees what she is doing. That is ominous, isn't it?
"Uh - what exactly are you working on?"
no subject
After a moment's thought to politesse, she adds. "Please."
no subject
'Shells'. Glancing around once more and the materials in front of her, it didn't take a genius to put together what she meant. Gun powder had long been out of use in his time, but that didn't mean he didn't know an explosive when he saw it. But he hadn't been aware that Thedas was even at that level of advancement yet.
"Where did you learn to make these?" he asked instead, frowning ever so slightly.
The tavern
"Long day?" she asked, French accent very apparent. Not exactly Orlesian. although wasn't exactly expecting an answer. She didn't seem like the rest awfully loud people, which spiked an interest.
no subject
She seems tired. Most people here do. Hard work, saving the world.
no subject
No nicotine, or caffeine and a long day really doesn't do her well at all. She takes a swig of her drink, letting out a sigh. Start over?
"Do you enjoy working at the forge?"