Issa (
thesteelwolf) wrote in
faderift2016-10-11 08:50 pm
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Entry tags:
[ OPEN ] We all in together now, birds of a feather now
WHO: Issaquntaar + You
WHAT: Arrival at Skyhold
WHEN: first of the month
WHERE: Skyhold
NOTES: Shirtless Qunari in one prompt.
WHAT: Arrival at Skyhold
WHEN: first of the month
WHERE: Skyhold
NOTES: Shirtless Qunari in one prompt.
[ THE GATE ]
Tacking up the side of the mountain had been difficult, but not impossible. With patience and more than a few mental notes of possible projects to make the way easier for the soldiers and civilians that made their way up for refuge (a few of which Issa offered space on her cart as walking up the slopes was not so difficult for her), she and Burly managed. A massive cart of tools and supplies hauled by a Druffalo is something of a sight. Odd- as though Issa herself is not odd enough. Vashoth linger about often enough that she is not stared at quite so much- but her daily recitations of the cantos on the ride up did earn her some scorn and curiosity. More the latter than the former.
At the gate she rides up front, a great black pelt about her shoulders, Druffalo hauling the cart and her few passengers into the courtyard step by step. Upon arrival she helps those that rode with her down by hand, pausing only to ask where she might stow her beast and supplies safely. "I have business with the advisors."
She says. "A letter from the Arishok."
At least that is what she was told.
[ THE MAIN HALL ]
Druffalo and cart stowed Issa strides her way to the great hall, asking (quietly) after the wherabouts of the Advisors- and a specific list of names she had been given. Morrigan. Alistair. Leliana. Comrades of the Arishok during the fifth Blight. Tucked under one grey arm are simply wrapped parcels, their names written in straight, blocky letters. A single scroll for the Advisors waits on top. She does her best to keep out of the way (difficult at her size) and to keep her voice low out of respect of those that do business- but she does wish to find these people. She has work, and cannot start that work until this task is done.
[ THE FORGE ]
Deliveries made, Burly unhitched, brushed, watered, and set to rest in the stables, Issa unloads the bulk of her crates and supplies in the forge. It is...sufficient for the moment, even if the tools at hand are primitive. There's a river running along the bluffs outside Skyhold- given time and tools she'd rather set up something more suited to her skills. For the time being she strips off the pelt, her shirt, her harness, leaving grey skin bare and glistening in the forge's heat as she starts to draw out a length of bar with heavy blows of a hammer. Quiet humming under her breath as she works away at her last task before she is to be left to her own devices. A gift only a smith of her skills could create meant to be offered in the spirit of cooperation to the Advisors of the Inquisition. Purely symbolic, but a blade is a blade and it is simple enough practice to learn the way the weather effects her alloys and tools this high in the mountains.
OR
Slim canisters of brass and iron filled with dusts, ground minerals, or metal pellets. Of to one side (still shirtless) Issa weighs and measures portions of what look to be unabled vials and leather pouches before mixing them, layering the result in the shells with more pellets or fine filaments. They are sealed shut with a hammer- anyone coming close is cautioned with a "Try not to breathe in. You will burn your lungs."
Anyone trying to offer light will be nudged carefully backward with a gentle (but firm) hand. "That won't end well- keep the fire on that side of the forge."
[ THE TAVERN ]
After having worked well into the evening, with the light failing and the bulk of the blade roughed out? Issa dresses herself once more and finds a quiet corner in the tavern to drink and observe these people. Her voyage south has taught her a great deal of Common that she hadn't quite had a grasp on in Par Vollen; but it is prudent to listen and learn more. Observation is quite educational, more than most might think. She's amenable to company- offering the stool next to her with a grin and a nod, even going so far as to cover a round in return for a story, a game of cards, or a song.
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Weird isn't terrible. Weird is- strange and often harmless.
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"Maker, that's some steep competition. The Valo-Kas has taken on all sorts of weird shit, only some of which I've personally seen. One rich weirdo took us into the Deep Roads, not for glory or treasure...but to see if he could find the Nug King. I'm not making this up. We humored him because the pay was absurd and why the hell not? I don't think I've ever seen a party travel with so many cheese wheels, and to this day the scent of them takes me back. Anyway, the guy got separated from us at some point and he says he encountered the Nug King, but of course no one else was around to verify it. I wouldn't be surprised if that dwarven ale made him see things, but in the end, we got paid, he was happy and that's what mattered. I guess."
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With cheese.
And Dwarven ale.
For a Nug King.
"...Did he say if it had a little crown?"
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Upon hearing that, Korrin stiffens in shock. She lowers her drink, and it's as thought the tension that left Issa was transferred to her, though the Vashoth is a lot less subtle about it. Her lips form a thin line, those walls going back up. A Qunari, with a capital 'q'. Wonderful.
"And what were their orders, exactly?"
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Field test her cannon. The last doesn't need to be said as it's part of 'assisting'.
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"I'm a mage. Is that going to be a problem for you?" And no, Korrin doesn't seem apologetic if it is, but the answer will at least tell her if she should spend any further time on her seat or not. There's little point in drinking with someone who regards her as a 'thing', after all.
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So. There might be truth to it. Perhaps that's why something about 'what is a rift' was included in her instructions. Or maybe it'd been a joke but- no one accused the Arishok of having a sense of humor, and the Ariqun definitely didn't have time for that.
Mage. Warrior. Vashoth. Issa tilts her head to the side, brows lifted. "Depends. You going to burn down the tavern in a fit of pique?"
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That last comment gets a snort from Korrin, who shakes her head. "If that was ever going to be a thing, it would have happened a long time ago. I like to leave my watering holes intact. But I also like to drink in peace and not have to deal with hearing about how mages should be chained." If Issa can hold back from that...well, Korrin's managed civility with Bull. Sort of.
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This woman manages somehow- so far. "I hope to change that. So- no talk of chaining mages."
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"Yeah, well, no one's going to keep me from battle. Fuck that noise. But I chose that, I wasn't forced into it. That makes all the difference." The thought of anyone being denied that basic right still has her clenching her jaw a little. "Wait, what? How would you change that, short of becoming the new Arishok?"
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It's stupid and a risk she really ought not to be taking and one Issa would argue against if they weren't sharing a drink- but for the moment? She lets it rest. Yelling at the ocean doesn't turn the tide. "If we don't need them, they won't be used. They'll be able to live off the battlefield however they like, provided it is with proper supervision and care like we offer our wounded warriors."
The ill, the infirm. Somewhere there's a better system to be made for them but- not for her to fix. "I am a smith. I make weapons. If I make something better than the Sarebaas, we won't need them."
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"What can you make that would match a blizzard or lightning storm or various other spells? Even grenades can only do so much, and they're pretty limited in range and effect, by comparison."
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Something that dangerous to help them protect mages? That's asking for trouble- and this is coming from someone that works with Gaatlok on a regular basis. In the interest of keeping things...civil, Issa waves the barmaid down and pays for another round.
"Trade secret. But-" She is proud of her work. More than enough to warrant a little bragging. "Have you ever seen a dreadnought?"
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"From a distance, on land. That's as close as I ever want to get." She still remembers how the sight of them unnerved Shokrakar, who insisted on them hauling ass even though they likely weren't spotted. No Tal-Vashoth wanted to be anywhere near those, and neither did Korrin.
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Everyone has their purpose, their place. It isn't fair that Saarebas lose theirs.
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