Fade Rift Mods (
faderifting) wrote in
faderift2017-04-02 10:59 pm
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Entry tags:
- ! open,
- { alan fane },
- { alistair },
- { anders },
- { araceli bonaventura },
- { bellamy blake },
- { christine delacroix },
- { clarke griffin },
- { freddie durfort-lacapalette },
- { inessa serra },
- { james norrington },
- { jamie mccrimmon },
- { jim kirk },
- { korrin ataash },
- { leonard church },
- { luwenna coupe },
- { malcolm reed },
- { merrill },
- { prompto argentum },
- { rachette dakal },
- { samouel gareth },
- { the medicine seller },
- { twelfth doctor },
- { tyrion lannister },
- { yngvi }
OPEN LOG: Establishing a Base in Kirkwall
WHO: Many People
WHAT: Cleaning up Kirkwall
WHEN: Cloudreach 1-21
WHERE: Kirkwall
NOTES: This log post is for characters who go early to Kirkwall to assist in preparing it for the rest of those assigned there. We strongly encourage IC discussion of things left to character discretion—someone should definitely do a crystal post to discuss what to do with the personal belongings left behind in the Gallows or what new form the statues should take!
WHAT: Cleaning up Kirkwall
WHEN: Cloudreach 1-21
WHERE: Kirkwall
NOTES: This log post is for characters who go early to Kirkwall to assist in preparing it for the rest of those assigned there. We strongly encourage IC discussion of things left to character discretion—someone should definitely do a crystal post to discuss what to do with the personal belongings left behind in the Gallows or what new form the statues should take!

The city's complicated past is not easy to forget, history having earmarked many corners of the stone city. A ship approaching the harbor spots the city's namesake: an imposing black wall. It is visible for miles, and carved into the cliff side are a pantheon of vile guardians representing the Old Gods. Over the years, the Chantry has effaced many of these profane sentinels, but it will take many more years to erase them all.
Also carved into the cliff is a channel that permits ships into the city's interior. Flanking the channel are two massive bronze statues—the Twins of Kirkwall. The statues have a practical use. Kirkwall sits next to the narrowest point of the Waking Sea, and a massive chain net can be erected between the statues and the lighthouse, closing off the only narrow navigable lane. This stranglehold on sea traffic is jealously guarded by the ever-changing rulers of the city as the net trolls taxes, tolls, and extortions in from the sea.
—From In Pursuit of Knowledge: The Travels of a Chantry Scholar, by Brother Genitivi
Establishing a presence in Kirkwall is a delicate matter. First, there's Provisional Viscount Bran Cavin—a man so used to batting back friendly offers of entirely harmless occupation of the battered city-state that his first three responses to the Inquisition's leadership appeared to be slightly personalized form letters. Proving that the Inquisition is here to work and not to conquer will be a process. The first step in that process is the second reason the move is delicate: the only building the Provisional Viscount is willing to part with is the Gallows, left quarantined and unoccupied since Knight-Commander Meredith Stannard's famous crystallization into red lyrium in the courtyard. The Gallows have since overgrown with red lyrium. If anyone is going to live and work there, there's a lot of work to do.
↠ Cloudreach 1-3: The Journey There
↠ Cloudreach 3-4: Arrival
↠ Cloudreach 4-14: Haunted
↠ Cloudreach 14-21: Spring Cleaning
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"And as much as we could just trade quips, preferably over drinks, I'll take the real answer. We could use some of those around here, as I'm sure you've noticed by now. Your reputation is safe with me."
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That was the quickest version he had. But at the idea of overwork and at drinks, Waver admitted that those sounded pretty good right now. "I think that there will be a peak of success, then everything will go down even faster than anyone expects. Maybe two to four years to do well? A year or two for it to go to shit."
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"That might be all the time we need, to beat Corypheus. If not, I hope to hell we have a backup plan. If there is, though, I haven't heard of it. The Inquisition's not wrong about us needing a better base than one in the middle of knowhere. But Kirkwall? Fuck, I'd take Orlais over this instead."
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"It seems to me like anywhere that isn't Kirkwall has factors that can be reasonably calculated into any particular thing," he continued with a sigh. "This place is a child of chaos and so any planning is probably going to be a fools errand. I'd start considering other cases now, if I was higher up."
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"Tell you what, I'll give you a chance to get changed and you can meet me at the kitchen and depress me further."
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Waver would be far more comfortable with the former. The latter was just begging for someone to show the whole enterprise up and chide them for being so ambitious and optimistic without factoring in the real world.
"I'll try and make it an interesting sort of depressing."
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Admittedly being ready takes a good half hour, mostly because Waver spends a little too much time scrubbing dirt off of every bit of him not covered by clothing. That his hair has clumps of dirt in it as well doesn't help anything, and by the time he's done, well. Simply put he has no pride in what a mess he made of himself.
But eventually he finds Korrin again, wearing fresh clothes and with his hair now pulled back into a neat, albeit slightly damp, ponytail.
"Sorry, I didn't mean to take that long."
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"It's no problem. We've had better, but it'll do."
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Waver took a sip of the ale, unsure of what to expect. It was simply mild, unoffensive ale. Nothing noteworthy, but watery either which was what Waver feared.
"So, I believe I owe you a story."
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"So for context, by my time this story was considered mythology rather than an account of true events. But the concept's stuck, and people like the story. Anyway, in this story Cassandra was a daughter of the king of a particular city called Troy. There's a lot of stories about Troy and you could probably get Iskandar to tell you more, but just know that this is an offshoot of a way bigger group of stories."
"One of the gods saw her as particularly attractive, and made advances towards her. Some versions of the story say she consents then says no after asking for the power of prophecy, others have Cassandra saying no from the get go and remove that element. Either way, that refusal results in a pretty angry sun god, and Cassandra is cursed to always be correct in her predictions, but never believed."
Waver pauses, debating if it is worth butting against the Iliad, then decides that it isn't as if he wants to do anything else this evening. "One of the predictions she had related to the destruction of her father's city, and that entire event looms large in mythology."
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That was the Bacchae, and that was something best experienced rather than explained.
"What other bruised godly egos have you encountered?"
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Clearly that needed to change.
"But frankly, that feels less like bruised ego and more like a deeply childish personality."
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Taking another swig, she glances lazily around before looking back to him. "I'd say both. One can feed into another and blur the lines. The Dalish might have some interesting stories about their Creators, too. One of them was the god of vengeance and he fought the sun or something like that. You'll probably want to ask one of the Dalish for better context.
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He could tune those out rather easily. "I can ask Merrill then, since she uh," he paused, then shook his head. "She indulges me asking very stupid and obvious questions."
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"The way everyone talks about this place, I might've expected it to be reflected in personality."
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"But it was that bad?"
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Moreover, that was a lot of information to take in in one go, so Waver breathes out through his nose and slowly rubs his temples.
"The rest I can only react to in a single word, and that is fuck."
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Or probably wants to know about, ever. "...and yeah, that's what Varric said. He gave her a ball of twine so that she could find her way back, I think it saw use for years."
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