faderifting: (Default)
Fade Rift Mods ([personal profile] faderifting) wrote in [community profile] faderift2017-04-02 10:59 pm

OPEN LOG: Establishing a Base in Kirkwall

WHO: Many People
WHAT: Cleaning up Kirkwall
WHEN: Cloudreach 1-21
WHERE: Kirkwall
NOTES: This log post is for characters who go early to Kirkwall to assist in preparing it for the rest of those assigned there. We strongly encourage IC discussion of things left to character discretion—someone should definitely do a crystal post to discuss what to do with the personal belongings left behind in the Gallows or what new form the statues should take!


Kirkwall once lived on the edge of the Tevinter Imperium and was home to nearly a million slaves. Stolen from elven lands or shipped from across the sea, all slaves fed the Imperium's unquenchable thirst for expansion. They worked in massive quarries and sweltering foundries that produced stone and steel for the Empire.

The city's complicated past is not easy to forget, history having earmarked many corners of the stone city. A ship approaching the harbor spots the city's namesake: an imposing black wall. It is visible for miles, and carved into the cliff side are a pantheon of vile guardians representing the Old Gods. Over the years, the Chantry has effaced many of these profane sentinels, but it will take many more years to erase them all.

Also carved into the cliff is a channel that permits ships into the city's interior. Flanking the channel are two massive bronze statues—the Twins of Kirkwall. The statues have a practical use. Kirkwall sits next to the narrowest point of the Waking Sea, and a massive chain net can be erected between the statues and the lighthouse, closing off the only narrow navigable lane. This stranglehold on sea traffic is jealously guarded by the ever-changing rulers of the city as the net trolls taxes, tolls, and extortions in from the sea.


—From In Pursuit of Knowledge: The Travels of a Chantry Scholar, by Brother Genitivi




Establishing a presence in Kirkwall is a delicate matter. First, there's Provisional Viscount Bran Cavin—a man so used to batting back friendly offers of entirely harmless occupation of the battered city-state that his first three responses to the Inquisition's leadership appeared to be slightly personalized form letters. Proving that the Inquisition is here to work and not to conquer will be a process. The first step in that process is the second reason the move is delicate: the only building the Provisional Viscount is willing to part with is the Gallows, left quarantined and unoccupied since Knight-Commander Meredith Stannard's famous crystallization into red lyrium in the courtyard. The Gallows have since overgrown with red lyrium. If anyone is going to live and work there, there's a lot of work to do.

↠ Cloudreach 1-3: The Journey There
↠ Cloudreach 3-4: Arrival
↠ Cloudreach 4-14: Haunted
↠ Cloudreach 14-21: Spring Cleaning
pinprick: there is no other way (When the priests of pride say)

[personal profile] pinprick 2017-04-20 01:40 pm (UTC)(link)
Nathaniel catches that tone and frowns. "So how did three Wardens end the Blight?"
byblow: (41)

[personal profile] byblow 2017-04-20 02:38 pm (UTC)(link)
"By killing an Archdemon," Alistair says, eyebrow going up.

He knows that isn't what Nathaniel means.

"People didn't help us because they were impressed by us. They were bound to." He slips into a tone that's a little more tired and somewhat rehearsed—this is something he's had to say before, multiple times, to people who were not particularly happy with him. Or not particularly happy with Cousland but unable to tell him so directly. "Anything we did for them in the meantime was to remove obstacles they couldn't remove alone. We weren't trading favors."
pinprick: alone (Though we share this humble path)

[personal profile] pinprick 2017-04-20 02:43 pm (UTC)(link)
"Oh?" Nathaniel's eyebrows rise ironically. "How did you win the Landsmeet, then? How did you make Bhelen king? And the people who journeyed with you, were they bound to do so as well?"
byblow: (7)

[personal profile] byblow 2017-04-20 03:09 pm (UTC)(link)
"Do you really want me to go through all of that for you?" Alistair asks, rubbing his temple with a thumb joint. "Because I can. I have. Four times in one day, once. And I was still in trouble."

Enough trouble to keep him walking, and Bethany following, when Kirkwall was actively on fire and being invaded by Qunari. But Nathaniel is perfectly welcome to try to break down that wall. It wasn't always there—he built it the same day he had to tell the story four times, being picked apart in Cousland's stead and lectured like an errant schoolboy the entire time. And the workmanship is sort of shoddy anyway.

"But no, go on. Why do we need to make Kirkwall like us."
pinprick: (I'm haunted)

[personal profile] pinprick 2017-04-20 03:20 pm (UTC)(link)
"We don't," Nathaniel says with a glare. As he speaks, he gets quieter, a sign he is frustrated. "We need alliances. We need alliances because our enemy has power, influence, the resources of the Anderfels, and as we know now, every chance of taking over the whole of the North. To make alliances, we need people to know about us, to know what we're doing, and to know why we are different from the bad ones. Andraste's blood, Alistair, even the Inquisition barely tolerates us, and without them, we are a splinter faction pretending nothing has changed since Clarel massacred most of us and enslaved the rest. We cannot function the same as when we were many."
byblow: (59)

[personal profile] byblow 2017-04-20 03:56 pm (UTC)(link)
"They mainly barely tolerate Anders," Alistair says—wry, not angry, despite being baffled and possibly criticized. He's not sure who's apparently been pretending nothing has changed. "And I think as long as we're not installing one of our own as Viscount, the difference between us and the bad ones is pretty obvious. Unless Cousland does come back. Then we might have some explaining to do."
pinprick: (Cast your soul to the sea)

[personal profile] pinprick 2017-04-20 04:03 pm (UTC)(link)
"We can't prove anything with the absence of bad things." Nathaniel sounds less hissy, now that Alistair doesn't seem to be baiting him, just genuinely clueless. "We need to do good. We need to be visible. We need to use every resource we can in this fight. Peoples' heroes have turned against their own. They need hope."

His brow furrows, and now he sounds puzzled. "Why are you so against this? It can't do anything but benefit us."
byblow: (94)

[personal profile] byblow 2017-04-20 04:21 pm (UTC)(link)
"I was asking," Alistair says with put-upon false patience, "for you to explain what you meant." And then the Blight got brought into it. Ugh. "And I'm not against doing good. Doing our job is doing good. But no one really wants to know what we do. No one wants to see us except when we're saving them. That's what lets us do what has to be done. We can make the hard choices, do what's really the right thing for everyone even if no one likes it, and ssurvive it when everyone hates us for it. The Inquisition can form alliances and make friends and gain power, but it can't do that."
pinprick: there is no other way (When the priests of pride say)

[personal profile] pinprick 2017-04-20 04:50 pm (UTC)(link)
Nathaniel shakes his head a little. "I'm talking about a task force to make some repairs in Lowtown, distribute blankets in Darktown, and perhaps shove you into a couple of Hightown parties. This is what you fight me on? You brag about making the hard decisions, so make one. I want to see if you can do it."
byblow: (12)

[personal profile] byblow 2017-04-20 05:09 pm (UTC)(link)
Alistair SHOVES NATHANIEL OFF THE PIER AND THEN SITS DOWN TO KICK WATER INTO HIS FACE WHENEVER HE TRIES TO TALK
byblow: (78)

[personal profile] byblow 2017-04-20 05:10 pm (UTC)(link)
Alistair scowls for a moment—a moment when he contemplates explaining in excruciating detail, with funny-voiced examples, the difference between bragging and explaining how their organization is meant to function—but that passes quickly into a more withdrawn sullenness. This would all be much easier if he didn't actually respect Nathaniel's stupid staid opinions.

"That's not hard," he says: "No."

A pause. Just to be annoying.

"No parties. I don't know why people keep thinking me and the nobility is a good idea. It's not. The best I can do is disappoint them, and the worst is—worse." Eloquent. "The other things... maybe. We'd have to be careful. Quiet. We're able to take what we need from everyone because we're using it to fight the Blight. If they think we're taking things from them to give to someone else, especially someone they don't care about, they won't keep cooperating when we have to ask for more."
pinprick: (I'm haunted)

[personal profile] pinprick 2017-04-20 05:35 pm (UTC)(link)
Continued look of bewilderment. "I come to you about public relations and not only do you say no, but you suggest stealing blankets. And go on a tirade about making the decisions no one else will. What's gotten into you, Alistair?"
byblow: (44)

[personal profile] byblow 2017-04-20 06:07 pm (UTC)(link)
Bragging, tirade... punch is a word that would go really well with those, but fortunately for everyone Alistair isn't actually the sort to hit anyone in anger.

"I'm not—" he says, and pauses to rub his forehead. Maker. "I'm not suggesting stealing blankets. Any blankets we have—anything we have at all, everything in the Warden coffers, that came from our tithing rights. It's what we're given to fight the Blight. If you want us to have a different reputation, it can't be a reputation for giving things away."