the days that bind us
WHO: Lots of people
WHAT: Recovering lost phylacteries
WHEN: Guardian 23, 9:44
WHERE: The Storm Coast
NOTES: Violence! OOC post over here.
WHAT: Recovering lost phylacteries
WHEN: Guardian 23, 9:44
WHERE: The Storm Coast
NOTES: Violence! OOC post over here.

All signs point to the Storm Coast, and once scouts have narrowed down the location it's only a short journey across the Waking Sea to move a small force onto the rocky coast. They row ashore just after dawn in driving rain, and follow the beach for at least a mile before finding a path that actually reaches the top of the cliff. The rain fades to a drizzle but the day remains relentlessly overcast as they hike toward their goal, grey and dim even at noon, with a raw breeze off the water.

SEEKER WARRICK & RANDALL
The enormous one is Randall, a young man with hands as large as some helmets and an battle axe that might have been designed for a Vashoth. He’s Fereldan, with the rugged look of a farmer, and at the other’s beck and call. No one will reach Warrick without cutting through Randall first, and no one will cut through him without hearing that his family is dead because of mages and their rebellion and he intends to cut every spellbind down.
The slow one is an old man, making his way with Randall's protection toward one of the back chambers of the old fortress. Age has bent his shoulders and shrunken his frame, but he still holds himself as well as he can like a man more accustomed to being formidable. Once cornered he'll stand his ground, with a sword and shield and a Seeker's ability to burn the lyrium in anyone's blood.
He's Seeker Soren Warrick—former Seeker Soren Warrick, forcibly retired over ten years ago when his age and an entire career investigating apostates left him seeing blood magic in every dark corner and abominations whenever he closed his eyes. (His ire is not solely for mages. He's also likely to treat any Templar like an errant dog that can't be trusted to handle itself without a firm hand.) The Chantry has failed, he'd say, and so has the Inquisition, and if no one else remembers why magic is dangerous, he's going to see that they're reminded.
[ ooc | this fight won't be gmed; use the info provided to control the npc yourselves, and let us know if you have questions! it's up to you whether the npc is killed or spared at the end. ]
no subject