Galadriel (
laurenande) wrote in
faderift2018-09-06 11:34 pm
Simple Gifts [Closed]
WHO: Galadriel, Thranduil, Solas, Myrobalan, Merrill, Kitty, Lakshmi, Teren, Marcoulf, Jang, Obi-Wan, and Anders
WHAT: A trip to a perfectly normal Chantry in the middle of nowhere.
WHEN: Current.
WHERE: The Island of Alamar, Ferelden.
NOTES: Current warnings, to be updated: Graphic Descriptions of Gore
WHAT: A trip to a perfectly normal Chantry in the middle of nowhere.
WHEN: Current.
WHERE: The Island of Alamar, Ferelden.
NOTES: Current warnings, to be updated: Graphic Descriptions of Gore
The Abbey on the White Cliff
Travel to the Abbey on the White Cliff is no easy matter. While it stands not far from Amaranthine, the waters between the mainland and the island shores are a wicked confluence of eddies and razor sharp rock. The rain is ever-present here and the wind moves unpredictably at the best of times. Ships of size cannot travel easily to the island of Alamar and small boats are rarely steady through the choppy water. Fortunately, as the Inquisition approaches, the world takes some pity on them and the waters seem to still and calm. The clouds linger but, at the very least, they don't open above them until they have reached the land.
The island is a grey affair, all rocks and scrub and damp. The village, an austere looking outcropping of buildings, is entirely made from the local stone and, were it not for the red clay roofing, would blend into the landscape seamlessly. Very few people have strayed into the rain to greet the Inquisition and, without the voices to echo off the stone, most sound is drowned in the lapping of waves and the heavy fall of rain. As a result of the weather and the lack of citizens, the town has the general quality of a graveyard.
The merchants who work the docks are affable enough and, after unloading their haul and securing it somewhere a bit drier, offer to take the Inquisition up to the Abbey proper. The rain slows before long and the merchants lead the Inquisition to the main roads and, let them on their way. Fortunately, the Island is not terribly large and, even walking, it will take only a few hours to arrive at the far side of it.
As the party leaves the village and the shore, the island landscape opens before them. Sloping moors give way to periodic outcroppings of rock and, against the horizon and the far end of the island, there rests a dark forest of pines. The Abbey on the White Cliff stands at the far side, at the top of the hill and overlooking the waves. The road they travel is an easy one, well worn, and the buildings come into view long before they reach them--they stand several stories tall, made of the same stone as the village. They are moss-covered and have the look of an old building that has been questionably kept--at least, from a distance.
The closer one gets to the buildings, the more obvious the additions and repairs become. Windows that have no business holding glass have had colorful windows inset to them. The doors are heavy, wooden, and new. The ironwork on the walls is polished and unworn by the rain. There are no torches lit but, once the Inquisition members have reached the doors, they open promptly.
They are greeted by a Chantry Sister with a bright smile and rosy cheeks and, without hesitation, the lot of them are welcomed into the Abbey.
OOC:
Hey guys! So I plan on aggressively GMing this one. Basically I want to run this like D&D, or as near as I can manage.
The location threads below are available for single player/two player exploration, I will be tagging you with information based on where you go or what you do, but if you want to do a bigger thread please just use the team threads at the bottom. That way if you all decide you want to check out the [INSERT LOCATION HERE] and it leads you to [DIFFERENT LOCATION] I can move you along without changing threads.
Because of your proficiencies, different characters will have advantages in different areas/while talking to different people, so groups are best. I will also be PMing your character journal periodically with any information that your character may have picked up on that nobody else would.
The NPCs are available for talking to or questioning by any number of people. Their general locations are in their thread headers so you can travel there as a crew or ask me to send them at you, if you so desire.
Feel free to do new top-levels if you guys really want, I am just here to try and make this fun.

Re: Sister Brigette - Found In The Main Hall
no subject
When she speaks, her voice has a delicate quality to it, nearly mousy, but with quite a lot of vigor.
"Thank you; we are so delighted to have you here," Sister Brigette assures her. "The renovations are a grand gift, aren't they?"
She sighs almost wistfully as she glances up at where there are new beams reinforcing the ceiling and the new hanging platforms for candles. They are all unlit, sadly, but they are ready should there ever come a need.
"Our Abbey heals the sick and injured, it is our primary purpose, what Andraste and the Maker have tasked us with," she adds and looks back at Jang. "The pilgrims who have been healed often send gifts, grand or small, and some remain with us.
"The carpenters who built these things, who have been repairing the disarray of the Abbey, were once pilgrims. They have stayed because they are grateful and we are so very happy to have them here."
no subject
Jang looks around the building, noting all of the new structure. "Was the abbey damaged in some way? An attack or something like that?" There has to be some kinda reason for all this new structure, this has some of the smell of a boomtown, but a boomtown focused on a church? That was...not odd, but perhaps slightly worrying.
no subject
"Oh that's wonderful! How lovely!" Brigette congratulates.
"Not many of us are actually healers, just the Reverend Mother, and she is so very overtaxed. Would you agree to help our Brother Estmond in the Infirmary? We receive so many wounded and ill pilgrims and he tries his hardest to care for them all."
no subject
Jang gives her head a little shake and smiles back at Brigette, her happy mood rather infectious. "But yes, I could help, however I can. Have you seen this healing before? I mean, I have to assume people won't come here unless they really need healing, I just don't want to raise hopes if I can only give comfort to the sick."
no subject
"Of course you're blessed, you're sent to us from Andraste herself."
She squeezes Jang's hands and her grin spreads as she steps back a bit. She does not immediately release her.
"I have seen the healing, and it is a gift from on high. We do miracles here, or the Reverend Mother does, and we pray for her continued gifts."