Galadriel (
laurenande) wrote in
faderift2018-09-06 11:34 pm
Simple Gifts [Closed]
WHO: Galadriel, Thranduil, Solas, Myrobalan, Merrill, Kitty, Lakshmi, Teren, Marcoulf, Jang, Obi-Wan, and Anders
WHAT: A trip to a perfectly normal Chantry in the middle of nowhere.
WHEN: Current.
WHERE: The Island of Alamar, Ferelden.
NOTES: Current warnings, to be updated: Graphic Descriptions of Gore
WHAT: A trip to a perfectly normal Chantry in the middle of nowhere.
WHEN: Current.
WHERE: The Island of Alamar, Ferelden.
NOTES: Current warnings, to be updated: Graphic Descriptions of Gore
The Abbey on the White Cliff
Travel to the Abbey on the White Cliff is no easy matter. While it stands not far from Amaranthine, the waters between the mainland and the island shores are a wicked confluence of eddies and razor sharp rock. The rain is ever-present here and the wind moves unpredictably at the best of times. Ships of size cannot travel easily to the island of Alamar and small boats are rarely steady through the choppy water. Fortunately, as the Inquisition approaches, the world takes some pity on them and the waters seem to still and calm. The clouds linger but, at the very least, they don't open above them until they have reached the land.
The island is a grey affair, all rocks and scrub and damp. The village, an austere looking outcropping of buildings, is entirely made from the local stone and, were it not for the red clay roofing, would blend into the landscape seamlessly. Very few people have strayed into the rain to greet the Inquisition and, without the voices to echo off the stone, most sound is drowned in the lapping of waves and the heavy fall of rain. As a result of the weather and the lack of citizens, the town has the general quality of a graveyard.
The merchants who work the docks are affable enough and, after unloading their haul and securing it somewhere a bit drier, offer to take the Inquisition up to the Abbey proper. The rain slows before long and the merchants lead the Inquisition to the main roads and, let them on their way. Fortunately, the Island is not terribly large and, even walking, it will take only a few hours to arrive at the far side of it.
As the party leaves the village and the shore, the island landscape opens before them. Sloping moors give way to periodic outcroppings of rock and, against the horizon and the far end of the island, there rests a dark forest of pines. The Abbey on the White Cliff stands at the far side, at the top of the hill and overlooking the waves. The road they travel is an easy one, well worn, and the buildings come into view long before they reach them--they stand several stories tall, made of the same stone as the village. They are moss-covered and have the look of an old building that has been questionably kept--at least, from a distance.
The closer one gets to the buildings, the more obvious the additions and repairs become. Windows that have no business holding glass have had colorful windows inset to them. The doors are heavy, wooden, and new. The ironwork on the walls is polished and unworn by the rain. There are no torches lit but, once the Inquisition members have reached the doors, they open promptly.
They are greeted by a Chantry Sister with a bright smile and rosy cheeks and, without hesitation, the lot of them are welcomed into the Abbey.
OOC:
Hey guys! So I plan on aggressively GMing this one. Basically I want to run this like D&D, or as near as I can manage.
The location threads below are available for single player/two player exploration, I will be tagging you with information based on where you go or what you do, but if you want to do a bigger thread please just use the team threads at the bottom. That way if you all decide you want to check out the [INSERT LOCATION HERE] and it leads you to [DIFFERENT LOCATION] I can move you along without changing threads.
Because of your proficiencies, different characters will have advantages in different areas/while talking to different people, so groups are best. I will also be PMing your character journal periodically with any information that your character may have picked up on that nobody else would.
The NPCs are available for talking to or questioning by any number of people. Their general locations are in their thread headers so you can travel there as a crew or ask me to send them at you, if you so desire.
Feel free to do new top-levels if you guys really want, I am just here to try and make this fun.

Re: CW: GORE
Jang rolls up her sleeves and starts getting ready to cast her meager spells, hoping that it will at least delay the inevitable. "I mean, what can anyone do? Does the Revrend Mother give comfort for these poor people?"
Jang holds her hands above the body and the cards begin to play out, aligning themselves above the body, and she starts to play.
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"So many have walked from this hall with her help, it is truly miraculous to see."
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Not entirely true, some of the Blessed could pull off miracles that defied logic, they could get them stable and alive, but walking out? They can't regrow limbs. Not to mention, no healer she's ever seen here has come anywhere close. "She...Just heals them? With no ill effects? Is that why so many people stay here?"
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"They walk from this place hale and whole--sometimes even healthier than I am, it's truly amazing." He glances back at her and his words seem to catch before he even starts speaking again. "That is--I mean--I am healthy, it's not easy to compare to this, to them--they are in a bad way but they will be fine.
"The people often stay after they are healed, to help and because they believe--many people here were healed. Some not, though, and some leave and send us help from afar. Everyone is very kind."
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"Does she do it at a particular time of day?" The unspoken implication being that these people need help and soon. Too much longer and they won't make it, no matter how poweful their healing is, dead is dead.
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"We're waiting for the next Reverend Mother," Estmond says sadly. "Her Reverence cannot Bless this many people and it would be dangerous to try. Once Luca is made Reverend Mother, then they will be fine--until then we just hope, and pray--and I do what I can."
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There's a lot going on here that Jang doesn't quite understand, and the bits that she does are making her more worried, not less. As awful as it sounds, she hopes that the current mother dies soon. If she hangs on for longer than a week, there won't be a need to hurry anymore.
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"It is crass--I mean I don't hope for the Reverend Mother to die--that would be so terrible, she is a wonderful person--if she dies then Sister Luca can save these people." He sighs as he sits and begins changing a bandage. "I do not think either of us will forgive ourselves if we allow one to pass on."