Galadriel (
laurenande) wrote in
faderift2018-09-06 11:34 pm
Simple Gifts [Closed]
WHO: Galadriel, Thranduil, Solas, Myrobalan, Merrill, Kitty, Lakshmi, Teren, Marcoulf, Jang, Obi-Wan, and Anders
WHAT: A trip to a perfectly normal Chantry in the middle of nowhere.
WHEN: Current.
WHERE: The Island of Alamar, Ferelden.
NOTES: Current warnings, to be updated: Graphic Descriptions of Gore
WHAT: A trip to a perfectly normal Chantry in the middle of nowhere.
WHEN: Current.
WHERE: The Island of Alamar, Ferelden.
NOTES: Current warnings, to be updated: Graphic Descriptions of Gore
The Abbey on the White Cliff
Travel to the Abbey on the White Cliff is no easy matter. While it stands not far from Amaranthine, the waters between the mainland and the island shores are a wicked confluence of eddies and razor sharp rock. The rain is ever-present here and the wind moves unpredictably at the best of times. Ships of size cannot travel easily to the island of Alamar and small boats are rarely steady through the choppy water. Fortunately, as the Inquisition approaches, the world takes some pity on them and the waters seem to still and calm. The clouds linger but, at the very least, they don't open above them until they have reached the land.
The island is a grey affair, all rocks and scrub and damp. The village, an austere looking outcropping of buildings, is entirely made from the local stone and, were it not for the red clay roofing, would blend into the landscape seamlessly. Very few people have strayed into the rain to greet the Inquisition and, without the voices to echo off the stone, most sound is drowned in the lapping of waves and the heavy fall of rain. As a result of the weather and the lack of citizens, the town has the general quality of a graveyard.
The merchants who work the docks are affable enough and, after unloading their haul and securing it somewhere a bit drier, offer to take the Inquisition up to the Abbey proper. The rain slows before long and the merchants lead the Inquisition to the main roads and, let them on their way. Fortunately, the Island is not terribly large and, even walking, it will take only a few hours to arrive at the far side of it.
As the party leaves the village and the shore, the island landscape opens before them. Sloping moors give way to periodic outcroppings of rock and, against the horizon and the far end of the island, there rests a dark forest of pines. The Abbey on the White Cliff stands at the far side, at the top of the hill and overlooking the waves. The road they travel is an easy one, well worn, and the buildings come into view long before they reach them--they stand several stories tall, made of the same stone as the village. They are moss-covered and have the look of an old building that has been questionably kept--at least, from a distance.
The closer one gets to the buildings, the more obvious the additions and repairs become. Windows that have no business holding glass have had colorful windows inset to them. The doors are heavy, wooden, and new. The ironwork on the walls is polished and unworn by the rain. There are no torches lit but, once the Inquisition members have reached the doors, they open promptly.
They are greeted by a Chantry Sister with a bright smile and rosy cheeks and, without hesitation, the lot of them are welcomed into the Abbey.
OOC:
Hey guys! So I plan on aggressively GMing this one. Basically I want to run this like D&D, or as near as I can manage.
The location threads below are available for single player/two player exploration, I will be tagging you with information based on where you go or what you do, but if you want to do a bigger thread please just use the team threads at the bottom. That way if you all decide you want to check out the [INSERT LOCATION HERE] and it leads you to [DIFFERENT LOCATION] I can move you along without changing threads.
Because of your proficiencies, different characters will have advantages in different areas/while talking to different people, so groups are best. I will also be PMing your character journal periodically with any information that your character may have picked up on that nobody else would.
The NPCs are available for talking to or questioning by any number of people. Their general locations are in their thread headers so you can travel there as a crew or ask me to send them at you, if you so desire.
Feel free to do new top-levels if you guys really want, I am just here to try and make this fun.

Reverend Mother Alvar - Found in the Cloister, Infirmary Hall, or Garden
She shuffles more than she walks, bent as she is, and is almost constantly attended by a younger sister with a thick braid of long blonde hair. During the times when Luca is not at her side, occasionally she seeks out Brigette, but she usually meanders on her own or sits a while. She has a kind air about her. Her face is creased deeply and the whole of it seems to shift as she looks about a room. Her eyes disappear entirely when she smiles.
Despite her great apparent age, she carries herself with dignity and poise, moving without fear of injury or pain. She goes slowly, but she does not seem to concern herself with the effort of it.
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Kitty had seen the Reverend Mother at a bit of a distance, had her pointed out to her. For the most part, Kitty's sticking with the others, but she'd passed by the Reverend Mother coming back from taking a pee, and so she's definitely not going to miss the opportunity to chat with her a bit. Especially not when she looks so - well - sweet.
"You're Reverend Mother Alvar, right? I'm Kitty. It's really lovely to meet you."
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"Hello," she greets plainly, her delight at meeting Kitty shining through her smile and eyes. "It is nice to meet you Kitty--sit and talk with me."
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So she sits, and smiles over at her, and says, "You really do have such a beautiful place here. It's really amazing, how lovely it is."
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She chuckles, then, and it is a dry almost husk-like sound. She withdraws her hands and folds them on her lap.
"It is improved, the windows are especially nice, but this place? Lovely would be a stretch."
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"I've stayed inside, mostly," she says. "I don't do so well with a chill."
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"I can send someone to fetch you an extra blanket or a cloak if you need."
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"No, no, I don't - definitely not," she says, a little flush coming into her cheeks. "Save that for one of them who've got to be here through the winter, too. They deserve it more than me." Then, because she can't restrain the question that's been on the forefront of her mind, she asks - "Why are you all being so sweet to us, anyway?"
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"How could we be anything but?" Alvar asks gently, her face nothing but sincere. "You are gifts, sent here to help us in our most trying times.
"We all adore you."
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"It's just that other people...you know. There are lots of other folk, even Chantry folk, who think we're wicked. Demons, even. What convinced you that we weren't?"
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"No demons here--" she says between coughing and gives herself a sharp rap on the chest. She draws a deep breath afterward and sits up, her eyes watering a bit. "There are only miracles here, my dear, and you are among them."
She shakes her head and makes to stand, but as she does, she shoots Kitty a curious, almost conspiratorial look.
"You've made friends with those burly carpenter fellows," she accuses gently. "Have you talked them into letting you help?"
At first it's not clear what she's speaking of but, after a pause, she leans her head toward the large doors at the end of the hall. They are the same ones Brigette has been standing before for days, preventing all entry save Herkle and Merkle.
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She meets the old woman's eyes, trying to discern her intentions. Honestly, as much as she wants to be cautious, it's really hard to imagine this sweet lady wishing her any harm. "Should I make that offer to 'em?"
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sometime before THE END, but not so long before,
(Too much, there's too much of it; it's too dire, too frightening with parts of the Inquisition team vanishing from beneath their noses. There's an awful, slipping feeling in his head like they're losing hold of what chances they had to fix things without anyone coming to harm, and he can't do anything about it but dig his heels in and endure.)
He is on his way to the dormitories to take that break--and perhaps catch an hour or two of fitful sleep; his schedule's been completely blown--when he catches sound of Alvar's voice. Without thinking, he bends his steps toward her, stops by her side.
"H'lo, Your Reverence." There's something a little shy, and a little sad, about the greeting.
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"Oh my, you look quite ragged, what have you been doing?"
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"Trying to put together the whole story of your abbey," he sighs, with a self-effacing smile. "You've something remarkable here--but nevertheless I'm worried for all of you," especially her, though that worrying won't amount to much at this late hour of her life.
"Perhaps it's just the weather or how quiet the Fade is, but I've the worst sense of foreboding."
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"But I expect you would do so anyway; you seem like a curious sort."
She leans back and regards the unlit candles before her, a look of something wistful on her face. Were she actually the age she appears it might've been nostalgia.
"You're the first who has complained of the Fade," she tells him. "Do you wish for more adventure, for demons or spirits to linger here?"
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He almost answers her question without thinking about it--opens his mouth and everything--but it gives him pause at the last; his initial answer is a considering hum instead. At last: "No; this is place of peace," mostly, "and I'm honestly glad of the untroubled rest."
Even his pride demon hasn't been about with its wings and eyes and promises of glory. "But it's--strange, all the same, like having lived with an ache so long you don't know what to do once it's gone. Or--no, it's more hearing a room go silent all of a sudden when the conversation had driven you to distraction; peaceful, but you wonder also what could silence it."
Were there things larger and more frightening even than demons that roamed the Fade? That could silence and scatter lesser spirits like a wyvern among smaller beasts? He wonders.
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"This is a place of peace," she agrees. "And you are safe here. No demons haunt our steps...that I promise you."
There is a pause and she shifts her hand atop his, her thumb making an idle sweep over the cold process of his knuckles.
"And they never will."
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"I'm glad of that," he says, and sounds it, quiet but earnest. He cannot say he wholly trusts the abbeyfolk know what danger they might be in from things stalking the Fade around them--but they've also been far more perceptive about it than any non-mage he's known outside a Circle.
And far more forgiving of mages--except when it comes to spirits.
That's something to consider, now that he's slowed down enough to think of it. "You've been so kind, besides. I confess--as a mage--I didn't expect so warm a welcome.
"Thank you for that, Your Reverence. Thank you for all of this."
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"I can't imagine being cruel to you when we have both been given a...gift." It is a liberal interpretation--surely the Maker dictates who becomes a mage, so it is a gift, but in the same breath it is a curse.
"Everyone receives kindness here," Alvar says and there is a very small hitch in her tone as she says it. She clears her throat and draws a deep breath.
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(How strange and wonderful it feels to have that trust consistently upheld even in an awful situation. How strange it should feel strange; but then the Inquisition's not always all he thought it would be.)
"That we have," he replies, warmly, his smile the wider for her words. "Though I think yours rests the heavier on you."
His hand tightens on hers in unconscious comfort at that little pause. "Is something the matter? Beyond--" The word's left hanging, dissolved into a brief self-effacing laugh.
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And besides, it gives you much, much more snooping time, if you're polite.
"Reverend Mother Alvar," He bows to her, having come upon her seat by the window. It overlooks a typically miserable sky, but then, what window doesn't? "May I join you for tea? I'd like to take the opportunity to have a chat with you."
It is, after all, just about time for tea. But then, when isn't it?
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She looks him over, taking in the sight of his hand and then smiles.
"What would you like to chat about?"