imbroccata (
imbroccata) wrote in
faderift2019-08-01 10:22 am
Crow Hunting | Intro OTA
WHO: Lino Nieri & YOU
WHAT: Recruitment of a Crow, ensuing insult and injury
WHEN: covering a span pre- and post-holiday
WHERE: Various
NOTES: Possibly some description of animal skinning, otherwise it’s mostly just introductions and bandit killing
WHAT: Recruitment of a Crow, ensuing insult and injury
WHEN: covering a span pre- and post-holiday
WHERE: Various
NOTES: Possibly some description of animal skinning, otherwise it’s mostly just introductions and bandit killing
I. Hunt a Killer
Whether by assignment or volunteering, you’ve taken on the task of tracking down a possible recruit. A Crow, more specifically. A task not many would find success in, if said Crow did not want to be found, but somebody who knows someone who heard from someone else says that a man with an Antivan accent has been seen in the Hinterlands, taking on small contracts and jobs from locals to deal with Venatori, slavers, fade-touched bears, and find missing persons.
Riftwatch intel, being as it is, suggests the possibility of this man being one Lino Nieri. Allegedly, a Crow in exile. Self-imposed, as the Crow way is to punish failure or transgression with death.
It is armed with this information that you happen upon his camp.
II. Kirkwall
[ Crowds. Lino hates crowds. The only good they serve is to hide what’s truly going on beneath a tide of chaos.
Case in point, Lino snatches up what appears to be just one of a group of children, running among the people and laughing, playing. He hoists the urchin by the collar and holds out his hand, receiving with reluctant grumbles the coin purse that had just been pinched from whichever unaware sod traipses beside him. ]
Watch yourself. [ Said simultaneously to the urchin and his companion before he releases the former and returns the coinage to the latter. ]
III. The Gallows
In the first days following his recruitment, Lino spends most of his time familiarizing himself with the layout of the Gallows. The armory, the courtyard and its defenses and weaknesses, the uses of the individual towers, he scrutinizes all with the look of a man planning fortifications. Attacks will come from there, the best vantage is here, exits in a pinch are here, here, and here...
When he is found in the library, however, that hypervigilance is seemingly refocused on memorizing the books and scrolls and where they belong. It’s a different kind of vigilance, one driven by a personal interest in knowledge for its own sake, perhaps.
IV. Wildcard
((take a sip, babes))

no subject
Barty delt, and then drank, eying his own cards with the same patience as a cow considered her cud.
"So! Wheresabouts you from?"
no subject
"Antiva," he says, the burn of the spirits, because that is not wine, still on the back of his tongue. "You?" His accent is so...bizarre.
no subject
You want a card there, Crow?
"Outsa Orzimmars, originally. Workeds my ways up in the An-ti-van Wardens. Cames by on here's for a change, nots so long ago. It's goods enough work, since they're payings you."
no subject
He matches Barty's bet in a modest play. It's best to lose the first round, to make the opponent want to ride out their luck for a while. With that in mind, never bet too much too early.
no subject
"Signs of the times that you're hearings it at all, I s'spose. Smaller world than evers," He takes a card, then adds to the pile, the least amount he can, still considering his hand, "Takes a good lots to gets a crow to flies this fars froms the nest, afters all."
no subject
"Not really," he says, once again simply matching Barty's bet. "All it takes is a contract."