Entry tags:
closed | the pros and cons of privateering
WHO: Yseult, Darras, Flint, Byerly
WHAT: Antivan intel prompts a discussion of strategy
WHEN: Now
WHERE: the Gallows
NOTES: n/a
WHAT: Antivan intel prompts a discussion of strategy
WHEN: Now
WHERE: the Gallows
NOTES: n/a
[ Yseult has called the meeting, so it's her office they're in, the chairs before the (cold) hearth turned to face the sofa against the wall to make room for all four. Yseult has claimed the corner of that sofa nearest the window, where the occasional breeze can be felt. Everyone's here, everyone has a drink from her excellent-by-Riftwatch-standards bar cabinet, so she swallows a sip of rum and begins. ]
I have intelligence that the Antivan Merchant Prince Bonaiuto Cellini has two ships soon departing bound for Val Chevin. I think it's time we revisited the question of using the ships at our disposal for privateering.

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Or we show them one of those extreme measures.
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Too extreme, and we risk losing the ground to be high and mighty over our legal privateering. If that's a risk Riftwatch is willing to take.
[Somewhat a question, even if it lacks the cadence.]
Sinking ships isn't extreme enough?
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I thought sinking ships was the extreme option. Did you have something more in mind?
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For starters, we could be petitioning the Viscount to raise the chain and close the main passage altogether.
—Which we can't do, by the way, unless we also want to cripple the likes of Cumberland for the winter. But we don't need to say that part.
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[ He's not advocating for it, but: ]
There might be ways to make that work to our advantage.
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[ C'mon. ]
I'm merely pointing out that there are narratives that we can place ourselves within. I'd not recommend it, but if that's a choice that must be made, it can be dealt with.
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We wreck these two ships, show some power. Next time, maybe we take 'em instead.