Entry tags:
CLOSED | treehaus.
WHO: Jone, James Holden, Beth Greene, Gabranth, Margaery Tyrell, Adrasteia, Edgard
WHAT: Haunted hedge maze.
WHEN: Mid-Ferventis
WHERE: Orlais!
NOTES: A way less sexy Labyrinth.
WHAT: Haunted hedge maze.
WHEN: Mid-Ferventis
WHERE: Orlais!
NOTES: A way less sexy Labyrinth.
WHAT'S GOING ON: To review, Jone has been asked to sort out a hedge maze on the Gaume estate. It seems to be haunted-- spirits have taken the form of various plants and trees within the huge hedge maze out back. While traveling through the maze, the walls will shift; your characters will be split up into groups, re-split, etc.
While it's possible to beat the shit out of some enchanted plantlife, for whatever reason, you can't hack your way through the walls of the maze. More shrubbery grows in its place no matter what you do. Otherwise, this would be over very quickly. Don't question it. This is a video game, and we should probably just all relax.
HOW DO THE MECHANICS WORK: This is a plot with rolling!
The main focus of the plot will be overcoming riddles and puzzles to reach the end, but you can get clues with rolls. Unlike in Murderhaus, rolls function to investigate the situation, not determine the outcome of actions (IE, I'll give you clues). When you want to roll, put ROLL in the subject of your comment, and bold what your character is investigating. I will reply with a clue, the helpfulness of which will be determined by behind-the-scenes rolls. Likewise, since there is a plant NPC for each scenario, do the same to ask them a question; their helpfulness will be determined by rolls as well.
For example: Bob studies at the strange pattern of pebbles on the ground, etc. Alice asks the enchanted tree, "what the fuck?" and so on.
If you think you've come up with the answer to the riddle, put ANSWER in the subject line, so I know to pop in and NPC spirits' reactions, etc.
(I've purposefully given you guys puzzles and riddles that have multiple potential answers! Likewise, if you come up with something I wasn't expecting but still works, I'll count it as a success. I'm not here to make anyone squirm. Have fun, and if you get bored of a puzzle, do the following...)
If your characters are out of ideas and just want to move on to the next action, put NO ANSWER in your subject line, and feel free to wreck the shit out of some enchanted shrubbery. While your characters can't beat up the walls, decimating any spirit-enchanted topiary NPCs will get them through the conundrum. I won't need to NPC this, because the spirits won't put up much of a fight. Please imagine some sad little Henson-esque 'wahh oh noooo' noises, though.
If you have any questions, hit me up!
After characters have solved a certain amount of puzzles / riddles, I'll open up a new toplevel and link you to it for endgame. Instructions on how that will work will be revealed there.
WHAT DOES MY CHARACTER SEE:
Upon coming up to the maze, the entrance is blocked by a network of vines, all entangled in one central knot. A spectral voice emanates from the maze:
O! Challenger, come forward now,
to give us peace in your solemn vow:
untie this knot and enter as our true friend.
Jone studies the knot before rolling her eyes and slicing it through with her poleaxe. There is a screeching scream from somewhere far off, twisted and inhuman. The cut vines turn vengeful, and quickly pull Jone inside the maze before here is time to react.
Entering the maze, there is no sign of Jone or where she may be. The hedge walls quickly begin to shift, separating the group.
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Do your best, Captain. He believes in you.
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That bubble, however, wears off in the brief moments before the first stone is hauled up, and Adrasteia primes herself to reach out and steady the Captain if need be.
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ROLL
"When I give word, drop the weight, I shall use my magic to buffet the scale. With luck, it should prove sufficient." If not...there is the possibility of dropping Holden back down the wall, and leaving him for last as he'd insisted.
Gabranth lifts his hand, shifts his weight across his heels.
"—now."
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You can decide how embarrassing that looked for yourself.
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"Perhaps magic is cheating." She'd ask the spirit but that seems a little rude, all things considered. "What now?"
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He doesn't sound combative or even disbelieving, just bemused. And also preemptively tired, like, c'mon.
ROLL
There are Judge Magisters with cleverness in their repertoire. With adaptability and grace, and poise enough not to beat their skulls against a literal wall.
They are not Gabranth.
"Again."
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Teamwork!
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This is fascinating news for Adrasteia, who knows better than to make any noises about it, and does her level best to help grab Gabranth by the gloves when he hits the wall, hauling one hand over the other and finding whatever purchase she can in his armor.
The wall is narrow, and she's worried one of them is going to topple over the edge to the grass below, but hopefully that won't happen.
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he grabs an armored shoulder, and Jesus fuck is the metal unpleasant under this much sunlight. But he hangs on, undeterred, pulls Gabranth up with all the strength he can muster.
excuse u holden that's luxury metal
Well, that they'll all three go right over the edge to the other side if they aren't careful about accommodating that heavy suit of armor.
Of course, they're free to let him fall as they like, should they decide to simply let go and let nature take its course. Either way, it will, technically, be over the wall.
https://tenor.com/view/alzolanskii-gif-19879268
https://i.pinimg.com/originals/4c/48/08/4c48088e33491c7c83f49a185ff6bc5a.gif
y'all lmf
but in numbers, it would be -4 hp compared to Holden's -13He sits upright with clinging stiffness, straightening his helmet as he casts one glance towards the wall behind them, assuming the riddle has been solved. Adrasteia is next, his hand finding her shoulder to check for all visible signs of damage.
Holden, his trusted ally and close compatriot, is an afterthought.
big yakkety sax energy up in here & ROLL
Everyone should be well healed, now.
"Are we all in one piece?"
Time to look around and see what's what.
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"Thank you," he says to her by way of answer, turning long enough to scowl at the laughing spirit.
AT LEAST SOMEONE'S ENJOYing this.
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Games. A despicable waste of time and effort.
"I believe we have mastered this task," he grunts coarsely, one rough translation meaning that it is time to move on in Gabranth's own opinion. "Can you walk?"
Both of them, he means.
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