Entry tags:
CLOSED | treehaus.
WHO: Jone, James Holden, Beth Greene, Gabranth, Margaery Tyrell, Adrasteia, Edgard
WHAT: Haunted hedge maze.
WHEN: Mid-Ferventis
WHERE: Orlais!
NOTES: A way less sexy Labyrinth.
WHAT: Haunted hedge maze.
WHEN: Mid-Ferventis
WHERE: Orlais!
NOTES: A way less sexy Labyrinth.
WHAT'S GOING ON: To review, Jone has been asked to sort out a hedge maze on the Gaume estate. It seems to be haunted-- spirits have taken the form of various plants and trees within the huge hedge maze out back. While traveling through the maze, the walls will shift; your characters will be split up into groups, re-split, etc.
While it's possible to beat the shit out of some enchanted plantlife, for whatever reason, you can't hack your way through the walls of the maze. More shrubbery grows in its place no matter what you do. Otherwise, this would be over very quickly. Don't question it. This is a video game, and we should probably just all relax.
HOW DO THE MECHANICS WORK: This is a plot with rolling!
The main focus of the plot will be overcoming riddles and puzzles to reach the end, but you can get clues with rolls. Unlike in Murderhaus, rolls function to investigate the situation, not determine the outcome of actions (IE, I'll give you clues). When you want to roll, put ROLL in the subject of your comment, and bold what your character is investigating. I will reply with a clue, the helpfulness of which will be determined by behind-the-scenes rolls. Likewise, since there is a plant NPC for each scenario, do the same to ask them a question; their helpfulness will be determined by rolls as well.
For example: Bob studies at the strange pattern of pebbles on the ground, etc. Alice asks the enchanted tree, "what the fuck?" and so on.
If you think you've come up with the answer to the riddle, put ANSWER in the subject line, so I know to pop in and NPC spirits' reactions, etc.
(I've purposefully given you guys puzzles and riddles that have multiple potential answers! Likewise, if you come up with something I wasn't expecting but still works, I'll count it as a success. I'm not here to make anyone squirm. Have fun, and if you get bored of a puzzle, do the following...)
If your characters are out of ideas and just want to move on to the next action, put NO ANSWER in your subject line, and feel free to wreck the shit out of some enchanted shrubbery. While your characters can't beat up the walls, decimating any spirit-enchanted topiary NPCs will get them through the conundrum. I won't need to NPC this, because the spirits won't put up much of a fight. Please imagine some sad little Henson-esque 'wahh oh noooo' noises, though.
If you have any questions, hit me up!
After characters have solved a certain amount of puzzles / riddles, I'll open up a new toplevel and link you to it for endgame. Instructions on how that will work will be revealed there.
WHAT DOES MY CHARACTER SEE:
Upon coming up to the maze, the entrance is blocked by a network of vines, all entangled in one central knot. A spectral voice emanates from the maze:
O! Challenger, come forward now,
to give us peace in your solemn vow:
untie this knot and enter as our true friend.
Jone studies the knot before rolling her eyes and slicing it through with her poleaxe. There is a screeching scream from somewhere far off, twisted and inhuman. The cut vines turn vengeful, and quickly pull Jone inside the maze before here is time to react.
Entering the maze, there is no sign of Jone or where she may be. The hedge walls quickly begin to shift, separating the group.

BETH, MARGAERY & EDGARD.
On the other end of the chasm is a topiary statue of a snake. It is coiled in on itself, but its eyes are made of irises, blinking. It hisses a warning as it rises, revealing a cobra's hood colored by interwoven snapdragons.
It speaks:
You came and sought to overcome,
Yet haste has done you favors none,
I wonder what good faithless stalling does you?
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"Does he want us to go over there or not?"
He grimaces. Edgard is not into snakes who give mixed messages.
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"I dunno." The words hit her ear almost like another language, the phrasing of the message just formal enough to take a moment to think through. Haste has done you favors none. "Maybe we're supposed to wait."
ROLL
She glances around, wondering if there's some hidden mechanism that's meant to show itself at the appropriate time now that the snake has awoken - or perhaps lurking danger, as a reward for their faithless stalling.
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HOLDEN, GABRANTH & ADTRASTEIA.
Luckily, there is a seesaw-like device at the bottom of the wall, and four metal weights. Each are very heavy on their own, and for the sake of measurement, all four weigh roughly as much as Gabranth in all his armor.
One wall's leaves and branches begin to shift into a face, its eyes shifting back and forth, watching, but it doesn't speak. Yet.
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"Do we ask the spirit about how to continue or do we simply load this thing up and hope for the best, here?"
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If she is in danger—
"Ask of it what you will, lest I test its ability to bleed."
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drops Adra with one character throws her with the other, this is good
it's fantastic and I love it
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BETH & GABRANTH.
You come to a dead end in the maze. The way is blocked by three topiary horses. They speak in unison:
Some trespassers once came upon us
Ill conduct they thought would confuse us
But now they must stay
A particular way
Unless their muses amuse us.
The horses then whinny and clomp their leafy hooves, waiting.
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"It's a limerick," she says to Gabranth, when they've finished their poem. Riddle? The whole thing has been puzzles so far, and this feels like something out of a myth, getting stopped by something magical and having to answer a question dressed up in rhyme. Wait, do they have limericks where he's from? "That's what kind of poem it is."
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Doubtful, considering the quality of this garden.
Instead he ignores the poem, the stamping of false hooves, twisting his helmeted head about the area to measure what options might otherwise be theirs to explore: the walls that surround them, the greenery, and, should he fail to notice anything out of place— would move to grasp one of the topiary horses by its snout.
Decorum and delicacy were never his truer traits.
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MARGAERY & HOLDEN.
A wonderful help I am
to women across all the land,
For with them I make something new:
A hope that will make futures true.
No danger am to any, save
My slayer, a hard-working knave,
Who would have me strangled,
Taken from my high bed, mangled.
A peasant daughter most often has me uncovered,
Her eager fingers seek and discovered,
My red skin, my shifting set;
At our meeting, her eye will be wet.
The garden guardian man then crosses his legs, sits, and waits.
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The riddle is, apparently, more worth comment than the appearance of this spirit. Thing. It's made up of fruits and vegetables and flowers, why the fuck not.
"I'm going to go out on a limb," he says, pun not intended, "and say the answer is probably a plant."
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"I think you're right," she says slowly, considering. "A hardworking knave could be a farmer of sorts?"
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no bolding here its all a clue.
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ROLL...
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EDGARD & ADRASTEIA.
Formed marvelously, with rulership no man can truly claim,
I loan my sweetness to those clever enough
To have my wares through kindness, striking me not
Though through other manners I have been wooed,
In disguise, my beloved pretends to be someone else entirely.
Yet in defense I bear always the spears of terrible cruelty,
A harm you shall survive, but forget? Never.
Finished singing, all the topiary women sit up straight, staring with rosebud eyes, waiting.
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"Is it just me or are they flirting with us? Snake didn't talk about getting wooed."
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onward to another puzzle or endgame, I'm easy with either
ENDGAME.
BETH.
The creature speaks. "A contemplatious creature who upon the labyrinth's steps did walk now visits me intending to speak knowledge. I wonder if in asking I could learn how spirits judged thine eye; for surely like each branch they are my brethren."
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But Gabranth's warnings still chase her, everything that boils down to if Jone's dead, it'll be your fault, and when she no longer feels like she might barf into one of the hedges, she knows it's at least partly true. Jone's gone, and they need her back.
She's already running toward the huge tree when she realizes consciously what the flash of red in its boughs must mean. Jone's up there somehow, and all they'll need to do is climb up. God, please don't let her be dead. Please don't be dead. Please don't--
Of course, then it talks, and she skids to a halt, a brand-new adrenaline pumping through her veins as she stares up at the thing that has Jone. She'd really thought it was just a tree, not an extra from The Wizard of Oz. Swallowing down a wave of fear, she asks tentatively, "D'you wanna ask them or me?"
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GABRANTH.
"Judge, peerless in a battle's press-- much has been made of strength and poise-- now come upon us who judge man's intentions. How did you fare within the maze, a test not of your fighting arm, but honor in the field of common hardship?"
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Considering the permeating haze of this place, the tangled weave of Mist that he can only assume coils throughout the maze and all its surroundings— as it would within the thicker forests of Ivalice— he cannot claim astonishment. Yet without anyone at his side to pay witness or party to the exchange, his embittered impatience bares teeth with all due sincerity.
“Poorly.” He snaps, glove edged across the pommel of a sheathed blade. Resting for the moment, though wholly ill at ease. As much a warning as bristling fur, or perhaps pinned ears.
“Where is she?”
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BETH & EDGARD (& JONE).
Jone looks up when she sees Edgard find his way into the clearing. "Oi! Took you long enough!" But she's smiling, clearly happy to see him.
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He turns to Beth, nodding at her too. "Everyone alright? Did this" He gestures to the tree. "ask any questions?"
Edgard rolls his eyes, he's finding himself a little impatient.
i'm sorry, i lost track of this.
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HOLDEN AND / OR MARGAERY.
"Just- go. We'll burn you down if you don't."
The tree answers, "I worry not of pain and death, for such things never entered yet the mind of creatures born without flesh's feeling."
Jone rolls her eyes. "Oh, for Maker's sake."
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He asks Jone, bemused. He's had the chance to get re-dressed, mostly, but his shirt is still in his hands as he makes his way into the clearing.
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wait jk
Re: wait jk