Lady Alexandrie d'Asgard (
coquettish_trees) wrote in
faderift2018-11-04 02:28 am
Entry tags:
- alexandrie d'asgard,
- benedict quintus artemaeus,
- byerly rutyer,
- fifi mariette,
- james flint,
- john silver,
- wysteria de foncé,
- { fingon },
- { helena },
- { ilias fabria },
- { inessa serra },
- { kenna carrow },
- { korrin ataash },
- { kylo ren },
- { marcoulf de ricart },
- { marisol vivas },
- { rey },
- { sidony veranas },
- { six },
- { solas },
- { tessa mackenzie },
- { thranduil }
Under the Second Moon
WHO: Everyone Ever. It's your party!
WHAT: S a t i n a l i a !
WHEN: 1st of Umbralis
WHERE: Kirkwall and the Gallows
NOTES: I volunteered as tribute but have no authority save what having like three free hours has granted me. :D
WHAT: S a t i n a l i a !
WHEN: 1st of Umbralis
WHERE: Kirkwall and the Gallows
NOTES: I volunteered as tribute but have no authority save what having like three free hours has granted me. :D

The Gallows
Even tamped down by both the imminence of Corypheus's assault on Ghislain and the doleful pleading eyes of the Seneschal the Inquisition means to do its due diligence to Satinalia, its members beginning to appear fairly early on in the afternoon in anything from simple mask to full and elaborate costume, largely eager to let off some of the pressure that has been building ever since the news of the unanticipated battlefield broke.
Along with handcrafted decorations made from cunningly re-purposed bits of scrap... everything... that liven the main areas of the fortress it seems like someone has gone absolutely ham on decorations of the webbed variety. The hours can nearly be told by the yells of disgust and shrieks of surprise—and the laughter of companions—that rise above other chatter to mark yet another victim of this particularly sticky prank of an adornment.
The courtyard is the site of much preparation during the daylight hours, and then well-lit and filled with a feast that is simple but plentiful at dusk. Also plentiful: wine. Some clever person acquired an immensity of cheap horrible wine, floated some bundles of equally cheap spices in it to make the poor quality slightly less obvious, and set it to heat in a large cauldron over one of the temporary fire pits that has been constructed. It's good there's a late start tomorrow. Music is largely provided by the members of the Inquisition that make practice of it, and as a result, dancing is less an organized affair and more something that just breaks out every so often.
It is also true to its name tonight, some intrepid souls having decided that the opposite sides of it were the best places to set up the rival “throne rooms” that are mostly benches dragged into configuration in front of stacked and blanketed bales of hay. It's not much, but not much is necessary: the true decorations of the impromptu Fools' Courts are the personalities of their respective rulers, each of whom seems to have already collected a small zealous following eager to accomplish whatever ridiculousness they are set to in an effort to depart the normalcy that contains a fight for the Inquisition that is no longer skirmish mission after skirmish mission but full battle, pitched and outright.
(Are half of them wearing... beribboned and otherwise decorated toilet seats of cloth, wood, or folded paper around their necks? Better choose your allegiance wisely, I guess!)
The island fortress has enough nooks and secluded spaces that some privacy can be found even in the midst of full-scale celebration. In seeking unoccupied places, however, every once in a while—around a corner, down a hall—shadows raise and move oddly at the corner of your vision, although a second harder look always seems to reveal only flickering torchlight.
It's a strange night.
The City of Kirkwall
While the threat of war looms here also, rather than dampen itself, the city outside the Inquisition's stronghold has turned that nervous energy outward in frenetic release.
The festival atmosphere persists all day: the markets are bright, packed with both shops and shoppers, filled with those intrepid celebrants who have already donned mask, costume, or both, and loud with the laughter of children running in wild packs to prank and pickpocket the unwary. Trickery is tolerated, if not openly encouraged and rewarded, especially if clever. Even so, the city guard is out in force, just in case someone gets a bit too excited.
Once the sun goes down, the city is lit in a way that almost recalls the events that earned Marian Hawke her title. Fires, large and small, blaze along the streets well past midnight, although it is torch and brazier rather than barricade and home, and while the streets are further lit by the bright light of both moons, one can imagine it is the second moon's light that better illuminates the revelries below.
And revelries there are, with abandon. Near every street has its ardent lovers, its merrymakers, its gleeful dancing and laughter. And, to go with them, its footpads, its drunkards, its whores and gamblers taking their games to the cobblestones. Satinalia's freedom is a little freer when what lurks on the horizon has come close enough that one can nearly catch the threatening glint of its red crystal in the darkness.
Moreso, when you live in a city that knows what it is to burn.

six | ota
The Gallows are suitable enough during the rest of the year, but Six finds herself impressed with the changes made for the event. It's livelier, a little brighter than the normal setup of the place. She wanders around and does her best to appear comfortable, but it's obvious that she's a little bit on edge - she avoids anyone with a glass of wine in their hands (most people) and rejects anyone that offers her one of her own.
She looks a little pale at each and every offering, truly.
The music is nicer, and she enjoys that, something like a smile curling over her face as she nods her head in tune with the music. It reminds her a little of home, of the idleness of mercenaries playing songs and laughing together at the end of a long day - but the dancing is a touch different. That's a new experience, and she stands at the sidelines, wondering. She's dressed a little more formally than her usual shirt and breeches, eyes dancing over the people as they spin together.
It's very sweet, she thinks, and there's a pang in her heart. She wants to dance, but... There is no one to dance with.
II. CITY
The city is what draws her attention most. The markets are wonderful, brightly lit and making her warm and curious, trying to make her way through without upsetting any baskets and making a fool of herself. She's tall and bulky enough that people seem to move out of her way, stepping aside as she peers over their shoulders to look at trinkets and tokens. She's looking for gifts for her sister above all else, touching things and turning them in her hands before she sighs.
Her purse is kept tucked away somewhere very safe, not that she fears anyone will touch her. She's not the easiest target.
The night comes and she wanders the streets with equal delight, dragging her eyes over the fires, the moons, the revelries. It's nothing that she's used to, nothing she has done before, and she does her best to embrace it, to accept it, to feel a little more at home than she had before. It's a party, or a celebration of sorts, she thinks, and it means she has to try and take part... Even if she avoids the merrymakers who are a little more ardent than the others, her cheeks a flaming pink.
That she has no interest in.
Gallows
"...hello, Six. How is your evening?"
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Six only relaxes when she sees the familiar face of Inessa at her side, some of the tension relaxing. She doesn't seem particularly upset by alcohol being wasted, at least.
"Good enough. And yours?"
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"Have you see what else they're serving for drinks? I'm in need of something else." Nearly anything else, as long as she can trust the source.
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She breathes out.
"I've had nothing but water," she admits quietly. "I prefer not to touch alcohol."
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As a group nearby erupts in drunken laughter, Inessa automatically moves closer to Six and away from them. "Perhaps we can do better than water...at least cider or whatnot. I wouldn't mind company, if you're willing and not waiting for someone?"
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"I would be glad of water," Six shakes her head. "But I would be glad to help you find something better, if you would like the company." She likes Inessa enough to not feel as though they'd be on edge around one another.
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"So is this festival in any way familiar to what's celebrated in your homeland? Whether or not you have a second moon, of course." Masks, fools...it seems general enough to her, but if it's not, she'd still like to know.
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"There are some like it," she admits. "Though I do not often partake. I am not usually around large towns and villages long enough to be invited to their celebrations." She very deliberately travels swiftly, to help those she can and, more recently, to protect her sister. "There are masquerades, however, though they are mostly in the hands of nobles."
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Gallows
"If you so wish?"
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Blinking, she hesitates as she looks at Alexandrie, pausing before she smiles.
"I am not sure I would be the best partner."
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She isn't. It's entirely ornamental and would absolutely give way, but the point isn't to be truthful so much as to be amusing and reassuring. "Setting aside my qualifications, I deem you an excellent partner, as all that is required for such is the desire to dance." Her smile broadens. "Which I believe you have."
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At least Alexandrie gives her reason to smile, even if she cannot laugh.
"I will try," she says, voice careful. "If you are content with allowing me a fumble, as I adjust."
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She begins to move with Lexie, careful and frustratingly focussed on her feet, brow furrowed, until she spots a familiar figure. She didn't expect to see Marcoulf here and her eyes widen, flicking over his features for a moment, almost stomping on Lexie's toes as she does. The flowers in his beard attract her attention and something like a smile settles on her face, warm and fond as she looks at him. She's glad to see him, despite the awkwardness of their previous interactions, and some of the tension in her shoulders falls away at the familiar presence of someone she trusts.
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I.
Which, officially, she has decided is the very best part of Thedas. The rest- strange magic and demons and dragons and intolerable men and lovely young ladies and Kirkwall's great black cliffs and an entire library of books that no one else in Kalvad has ever read - is debatable, but this? This is wholly lovely.
It takes her ten minutes of studying the woman from a distance for Wysteria to decide the she absolutely must hold a conversation with her. So she promptly sets aside her mostly empty wine glass, then makes her way about the margins of the yard until at last she's reached the woman's side.
"It's lovely music, isn't it? Have you done much dancing yet?"
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Nothing can quite remove the look of uncertainty of someone who has no idea what to do at a party.
Luckily, she is not quite overwhelmed enough to not note she is being watched, but she says nothing of it. It wouldn't shock her to think that some people thought it odd for her to be here, for her to be standing, Anchor shard bright in her palm and her attention wavering as she takes the world in. Each person that passes and offers her a drink makes her feel quite uneasy and she has to swallow the urge to step away and flee in the other direction.
She does not have to touch it, she tells herself, and that calms her rather racing heart, even as she tries to fix herself and stand a touch taller. She is a Rifter and must appear above it all, to prove that they are not to be feared. The young woman, at least, offers a distraction, and Six tilts her head as she recognises the voice.
"No, not much. I do not have the feet for it, my lady."
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"Oh! I know that voice!" She very abruptly takes one of the woman's hands in both of hers. "What joy to have my suspicions so thoroughly confirmed! You must be the woman I spoke to the other day through the crystal. Isn't that right? You are the very picture of how I imagined you must be, my gods. My fair lady, you really must remind me of your name. I've been haunted by the lack of it for days now. --And as I'm sure mine has been of my consequence, let me remind you of my own. It's Poppell. Wysteria Poppell."
How very gratifying this all is.
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"I am." Six can't tear her eyes away from their joined hands, a little taken aback by the attention. She feels a little as though she has been caught off guard by someone who knows too much, or is asking for too much, and it's not something she knows how to deal with without panicking. "I - You may call me Six. It is a pleasure to meet you in person, Lady Wysteria."
It doesn't change the rather startled look on her face.
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"Believe me, the pleasure is all mine. Six - is that a rank or title? And Wysteria is perfectly adequate, by the by, though I suppose Miss would suffice if you have a fondness for those things. Everyone here is so lovely and informal and so fond of each other's first names, so I don't see why we shouldn't be the same."
She still hasn't let go of Six's hand.
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"It is no rank nor title. It is simply my name, my - miss." Formality comes easier to Six than she would like to admit; years of travel and being at the behest of lords and ladies to aid and guide the people means it is easier to 'my lady', 'my lord' and 'ser' people than it is to consider using their forenames, even if it has been given.
It seems better to keep a distance, too, in case they mistrust her for her faith. That, too, she is beginning to learn. Her eyes glance to their hands but, without pause, she looks back up, saying nothing.
"Is - do you enjoy these gatherings?"
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But she can't really imagine this particular party winding down into dull, droning conversations in some dusty drawing room. Boredom seems like a very avoidable fate indeed.
At last, Wysteria pats Six's hand and mercifully releases her.
"Do you plan to do any of it? Dancing, I mean. I haven't quite figured out the steps myself, though I've been watching rather carefully and I think I may have it down with a few more rounds of observation."
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She can almost feel her blush, but she hopes that her tilted head and the darker sky hides the flush of her cheeks, uncertain of herself in the middle of all these people, drinking and merrymaking in a way that has her knotted from head to toe.
Wysteria is sweet enough to dull that edge, however, and Six feels courageous enough to turn back to her.
"I haven't considered it." She has not been asked, she means, and she does not intend to entertain any drunkards. "But I see no reason why you shouldn't partake, miss."
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