Galadriel (
laurenande) wrote in
faderift2018-09-06 11:34 pm
Simple Gifts [Closed]
WHO: Galadriel, Thranduil, Solas, Myrobalan, Merrill, Kitty, Lakshmi, Teren, Marcoulf, Jang, Obi-Wan, and Anders
WHAT: A trip to a perfectly normal Chantry in the middle of nowhere.
WHEN: Current.
WHERE: The Island of Alamar, Ferelden.
NOTES: Current warnings, to be updated: Graphic Descriptions of Gore
WHAT: A trip to a perfectly normal Chantry in the middle of nowhere.
WHEN: Current.
WHERE: The Island of Alamar, Ferelden.
NOTES: Current warnings, to be updated: Graphic Descriptions of Gore
The Abbey on the White Cliff
Travel to the Abbey on the White Cliff is no easy matter. While it stands not far from Amaranthine, the waters between the mainland and the island shores are a wicked confluence of eddies and razor sharp rock. The rain is ever-present here and the wind moves unpredictably at the best of times. Ships of size cannot travel easily to the island of Alamar and small boats are rarely steady through the choppy water. Fortunately, as the Inquisition approaches, the world takes some pity on them and the waters seem to still and calm. The clouds linger but, at the very least, they don't open above them until they have reached the land.
The island is a grey affair, all rocks and scrub and damp. The village, an austere looking outcropping of buildings, is entirely made from the local stone and, were it not for the red clay roofing, would blend into the landscape seamlessly. Very few people have strayed into the rain to greet the Inquisition and, without the voices to echo off the stone, most sound is drowned in the lapping of waves and the heavy fall of rain. As a result of the weather and the lack of citizens, the town has the general quality of a graveyard.
The merchants who work the docks are affable enough and, after unloading their haul and securing it somewhere a bit drier, offer to take the Inquisition up to the Abbey proper. The rain slows before long and the merchants lead the Inquisition to the main roads and, let them on their way. Fortunately, the Island is not terribly large and, even walking, it will take only a few hours to arrive at the far side of it.
As the party leaves the village and the shore, the island landscape opens before them. Sloping moors give way to periodic outcroppings of rock and, against the horizon and the far end of the island, there rests a dark forest of pines. The Abbey on the White Cliff stands at the far side, at the top of the hill and overlooking the waves. The road they travel is an easy one, well worn, and the buildings come into view long before they reach them--they stand several stories tall, made of the same stone as the village. They are moss-covered and have the look of an old building that has been questionably kept--at least, from a distance.
The closer one gets to the buildings, the more obvious the additions and repairs become. Windows that have no business holding glass have had colorful windows inset to them. The doors are heavy, wooden, and new. The ironwork on the walls is polished and unworn by the rain. There are no torches lit but, once the Inquisition members have reached the doors, they open promptly.
They are greeted by a Chantry Sister with a bright smile and rosy cheeks and, without hesitation, the lot of them are welcomed into the Abbey.
OOC:
Hey guys! So I plan on aggressively GMing this one. Basically I want to run this like D&D, or as near as I can manage.
The location threads below are available for single player/two player exploration, I will be tagging you with information based on where you go or what you do, but if you want to do a bigger thread please just use the team threads at the bottom. That way if you all decide you want to check out the [INSERT LOCATION HERE] and it leads you to [DIFFERENT LOCATION] I can move you along without changing threads.
Because of your proficiencies, different characters will have advantages in different areas/while talking to different people, so groups are best. I will also be PMing your character journal periodically with any information that your character may have picked up on that nobody else would.
The NPCs are available for talking to or questioning by any number of people. Their general locations are in their thread headers so you can travel there as a crew or ask me to send them at you, if you so desire.
Feel free to do new top-levels if you guys really want, I am just here to try and make this fun.

Brother Estmond - Found In The Infirmary Hall or the Kitchens
He can be found easily, assuming one is willing to travel to the Infirmary Hall to do it. If one is very lucky, they can stumble upon him in the garden or crossing into the kitchens, but such instances are rare.
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"Brother! A moment, if I may."
Her hand lifted to catch his shoulder as he goes past, blood or otherwise.
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Bread and butter can wait.
"Um, yes, of course--" he begins and searches for somewhere to set down his burden. Few people ask him for conversation that does not lead into medical work, after all, and he needs his hands for that.
"Are you hurt--or in pain--I can fetch a potion, I'm sure the new batch is done--you don't look terribly ill so I should recommend not staying in the infirmary--oh but I am assuming, aren't I? Tell me, what's wrong?"
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She feigns an almost shyness with it, easing her weight, winding up to her point like she is worried about asking like it might be too much to bother him -
"I only want to know if there was work I could helping with."
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"You want to...help me? Already?" He asks, flabbergasted by the request, and looks to her hand again.
"I--That is--If you like you can assist me, of course--I have a terrible time on my own, not that I mind of course, but it is weighty work--oh, where are my manners?" His rambling interrupts itself with a near stutter and eventually he manages to speak plainly.
"I am Brother Estmond," he says firmly, with the air of someone whom has practiced that statement before a mirror. "Come, follow me and we can put you to work--oh, but you are not squeamish are you? There is often so much blood."
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Her head rises, carrying on as she follows his direction. "I am very much so. A mother and soldier both." Children were messy in a way that was quite different to wounds, but both of them... rather foul when it came down to it. Which is to say the real answer of - I have spent so long living in slums, being clean is a fond daydream. "So please, you need not spare me."
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"I take care of the worst of the pilgrims you see," he adds in a low whisper as they pass through the Main Hall. Several people there smile at him and he smiles back, however weakly, until they've reached the far door and exited out into the fresh air of the garden.
"So many of them are badly off when they arrive--it is a tragedy but we are happy to see them."
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"I am not much skilled as a healer - but I am strong, and blood does not turn me."
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All except for two.
Lakshmi enters first and is confronted with a curious sight.
There is an old woman seated on a bloodied cot with a young boy. She is bent and wizened, her limbs thin and her skin loose and creased at every point. Her gown is light, a white shift with a knit shawl drawn about her shoulders. Her hair is stark white and only exists in patches, thin and gangly but brushed back and tied into a braid. Her smile cuts very deep on her face and her laugh is an ancient wheeze but the boy at her side is delighted by it.
He cannot be more than six years old, his cheeks are flush, his smile is wide, and his hair is askew. He is not facing Lakshmi, not at first, but he turns when he hears them enter and his bright green eyes fall on her like a babe viewing the world for the first time.
"Go on now," the old woman says and ushers the boy off the cot. "This place is for the ill and weary."
The boy lets out an excited giggle and all but runs, barefooted, out into the rain. He shoves past Lakshmi with abandon and jumps, immediately into a puddle before scampering through the muddy garden and back into the Main Hall. The old woman remains, seated as she is on that dirtied cot, and smiles a strange and tired smile at Lakshmi.
"Hello."
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Anders taps on the door before coming in. "Um." It's hard to use titles for Chantry people until he knows a little bit about them, but he's also a guest here. "Brother? I've some experience around an Infirmary, if you could use a healer for a time."
Here maybe he can catch his breath and figure out a bit more of what's going on.
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The injuries on display, even above the stained sheets and the stretch of bandages, are not encouraging. Men, women, even a few children, all of them are grievously wounded or deathly ill, none are wounded in a simple or easy manner and, even if they had a great deal of care, very few of them would survive more than a few weeks. These are the pilgrims that travel to the Abbey on the White Cliff, following rumor and hastily scrawled instructions, and here they linger.
There is not a man, woman, or child in this room that is not asleep or half asleep for how many pain potions they have taken and, moving between them, hurriedly changing bandages and applying poultices, is Brother Estmond.
"Oh! Yes--yes, hello," Estmond greets, distractedly, as he rolls a set of soiled bandages and tosses them into the bucket at his side. There is no way he could have missed Anders greeting him--there are only two rooms in this building and he is in the first and foremost.
"Of course, of course," Estmond agrees quickly and his eyes dart up to take a good look at Anders. He seems vaguely disappointed, though why is hard to say. "The fire needs tending to first--if you would? I can't have it go out, it has to stay comfortable in here, you see."
And it is, almost oddly so. Of all the rooms in the Abbey, this one is as warm and comforting as a summer's day. The icy chill that creeps through the stone in every other room is lacking here; this place is almost apart from everything else.
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"Of course," is all he says, hiding his thoughts for now as he goes to the fire. What did the look mean? Why be disappointed with a spirit healer? Is there something being hidden here?
He walks over to the fire and casts, stabilizing and enlarging it a little. That will hold as long as he's here, and before he goes he can do something a little more... well. Non-magical. The wood is tidied up to make that simpler in case he's tired after working, and then he straightens and returns to the brother's side.
"I'm Garrett, spirit healer. You've... I have to say I wasn't expecting you to have quite so many patients. This is usual?" And with only one person currently attending them?
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Despite Anders's spell, the wind howls outside and the light from the hearth dips a moment. It recovers shortly after, but it earns a glance from Estmond.
"I am sorry--yes--I am Brother Estmond, pleased to meet you Garrett. You came with the Inquisition, yes? We are so relieved to have you."
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"Um. Right. Yes." His distraction shows in his voice when he finally catches up with what Estmond is saying. "Does that happen often? The fire... flickering like that. And are there any patients in particular who you'd like me to look at?"
That they're all so dazed suggests they're being drugged, but maybe it's needed. Maybe they're in a lot of pain otherwise, or something. He can't judge yet, though no one's denying that this place is odd.
CW: GORE
"If you would, I have to change the dressings on the man next to me--his left leg is off, you see. It will be some time before the Reverend Mother can bless him--I do hope he will make it."
The man at Estmond's side, on the next cot over, is in dreadful shape. He is as pale as the sheets around him and sleeps with a fitful furrow to his brow. He is sweating and his fingers have started to turn blue. His left leg is swathed in bandages and pads of linen, all soaked a terrible brownish red. If the shape of the bundle is anything to go by, his leg was torn off mid-thigh and whatever did it, didn't take most of his femur with it.
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Bandaged it, obviously, but bandages on burns without the right salves are even worse. Quickly Anders pulls his pack off his shoulder and kneels so he can sort through his vials.
"Do you have any sort of supply of Prophet's Laurel? Any at all?" He has a little, and that's what he finally unstoppers, tipping a little bit of that vial into a larger glass vessel, adding a couple of things to it before stirring it. "And he's still bleeding, Andraste's breath."
He's angry, but that anger is being channeled now into doing what he can. It looks like many of these people who are too far gone for help have gotten that way because the care here is so lacking. All he can do is try to help a little.
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"Please, do as you can--" Estmond encourages and, realizing the mess he has left in the way, bends and scoops up the wealth of soiled bandage that rests between Anders and the woman he had been changing the dressings on. He straightens and dashes out of the way, moving to the hearth and the pot alongside it. He dumps the bandages into the empty cast-iron cauldron and then leaves the room for a moment. When he returns he has a tray of fresh bandages held out at arm's length, away from the mess he's made of his shirt.
"What do you need? Can I fetch anything for you? Perhaps I will have time to clean the linens at last--we have so few now."
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third day, after a yell with Anders;
Even if not said straight out, the words were implicit in Anders' scorn. Poor blind credulous Myrobalan wouldn't ever go chasing after something that would challenge his faith; he'd not deign to consider evidence that contradicted his rosy image of the world, not even when it was left out plain for someone worldly and cynical and wise like Anders to see.
Left out plain to fucking invent mountains of corpses from whole cloth upon, then claim he didn't need to produce the extraordinary evidence the accusation demanded when challenged on it. Take it on faith, Myr, he's a Warden. If only you'd believe him now and again he wouldn't have to sink to being absolutely vile to get everyone's attention--
Myr's thoroughly soured his own mood by the time he tracks Estmond down--not in the infirmary that Anders seems to have claimed as his own haunt, praise the Maker--but he does everything in his considerable power to keep that from his face. (And begs the Maker once more for patience, for some shred of forgiveness, to take the anger from him.) "Brother Estmond? I'm sorry to interrupt..."
Not knowing, entirely, what the man might be doing but suspecting--they're in the kitchens after all--and feeling a sudden surge of guilt that he's let this stupid vendetta take him this far.
But he won't let Anders' accusation stand.
He won't.
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"Oh yes, of course, would you like to sit? I so rarely get to sit--it is a nice change--bread? It's a bit stale but goes well with the butter and a bit of salt."
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Though it won't help that bad situation any if the rest of the Inquisition goes about suspecting the abbey's residents of more heinous things than being out of their depth and overworked. Myr heaves a silent internal sigh before offering Estmond a faint smile. "I'd be glad of it--and yes, please, I'm afraid I skipped lunch."
Even if he'd been Circle-raised, the habits of the alienage die hard; you don't ever turn down food. He casts about for a chair--finds one after a minute or so of searching--and pulls it out from the table to drop into it with more grace than he feels right now. "I've a question I hope won't put you too far off your feed."
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"Ask what you like--but don't skip meals or you'll catch cold in the rain, its far too easy to do and--oh I suppose we have a bed now but we should save it for an emergency, you know."
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Maker, he's missed that.
He reaches for the plate once it's placed before him, pulling it closer and feeling around the edges to ascertain how much bread he's gotten. "You've a bed," he echoes, not wholly sure whether that's cause for joy or sorrow. "The Revered Mother's healed someone else?"
Please let it be that.
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"A young boy, brother of one of our newest sisters," Estmond says and, despjte his embarasment at being caught talking and eating, starts preparing another slice. "He was so very ill--but he is better now. Wants badly to hop in puddles but Sister Elonwy won't stand for it--has him in the laundry until she feels better about him running around."
Estmond pauses his work on his bread and, with a note of lament:
"The Reverend Mother is looking weaker--we may only have another day, perhaps two, before she--"
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He picks up his bread, takes a bite, chews--as if by doing so he can drive the thought away, when there's really no doing so in a place where death's ever-present.
As Estmond is quick to remind him. Swallowing, he clears his throat and lowers his head. "She'd sounded fragile, last we spoke." A pause, a breath. "I fear I'm going to be the death of her."
It had been, he realizes, easier to say yes before he knew she was younger even than he was. That she hadn't lived the full life her seeming of advanced age--her very real wisdom--implied. But she'd made the decision to spend that life as the Maker guided her and he'd not turn the gift away now.
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"She will not truly leave us--in spirit she will always be here--and while we will miss speaking with her and seeing her, Sister Luca will do great things. The Infirmary Hall will be emptied again and all those poor, suffering people will have their lives restored."
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BLAZE IT
tbh we need a high holy day for andraste on cloudreach 20
Agreed.
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