red — sɐɔnן ʎqnɹ — once υpon a тιмe (
eviscerates) wrote in
faderift2016-09-06 10:28 pm
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( closed ) player plot: the stars go waltzing
WHO: Adelaide, Araceli, Avery, Bellamy, Bruce, Ciri, Cosima, Daenerys, Jamie, Korrin, Lexa, Martel, Merrill, Ruby, Sabine, Teren.
WHAT: catch all log; the capture of shardbearers, their rescue, and related shenanigans.
WHEN: Gently timey wimey for flexibility, Team Rescue arrives at the outpost on the 10th.
WHERE: Orlais/Nevarra borders (roughly halfway between the Fields of Ghislain and Trevis), and then a Creepy Place.
NOTES: Log for the missing shardbearers player plot; ooc here & here. Only the travel threads for teams one and two are going up for now, the rest will go up on Friday :]b And to clarify - when I say party style, what I mean is subthread to your hearts content!
WARNINGS: HORROR THEMES. Abduction, experimentation/torture, forced ingestion of lyrium, implied past deaths/murder, violence.
WHAT: catch all log; the capture of shardbearers, their rescue, and related shenanigans.
WHEN: Gently timey wimey for flexibility, Team Rescue arrives at the outpost on the 10th.
WHERE: Orlais/Nevarra borders (roughly halfway between the Fields of Ghislain and Trevis), and then a Creepy Place.
NOTES: Log for the missing shardbearers player plot; ooc here & here. Only the travel threads for teams one and two are going up for now, the rest will go up on Friday :]b And to clarify - when I say party style, what I mean is subthread to your hearts content!
WARNINGS: HORROR THEMES. Abduction, experimentation/torture, forced ingestion of lyrium, implied past deaths/murder, violence.
SPEEDY LINKS
- TEAM ONE: escape attempt — Cosima, Jamie & Lexa only
- TEAM TWO: regroup & into the dungeons — plus a Lexa-shaped guest star


click for bigger version. full map of Thedas here.
East of Perendale and south of Trevis, next to a river's winding course, there lies the bones of a fortress. It is an old and almost forgotten place, a dramatic, clawed seeming thing reaching up into the sky, harsh against the the rolling hills.
It is an ancient place, dating back to 660TE, a testament to an Empire suffering after civil war and grasping to restore its wealth and influence after it had been so shaken. It stands as a memory of grandeur, rather than an icon of it, and bears the marks of devastation and scarring that so much of the land suffered during the First Blight. It was all but abandoned thereafter, host only to the desperate and the greedy, and never for long. Once ornate mosaics now only hold flecks of gold, flakes that stubbornly resisted the hands of looters trying to pry them away. Other colours, reds, whites, greys and blacks, they all remain.
The site was chosen for its riches, sitting atop a mine that once held immense wealth, seams of gold that would bring wealth back into the Empire and help restore stability. Opulence, the central Tevinter staple (aside from slavery and blood magic, some might say).
But they dug too deep, and when the First Blight came so too did the darkspawn.
It has a new master, now, and he serves the Elder One. Parts of this stronghold may be in ruins now, but remember: it is not what lies on the surface that counts, but what lurks beneath it.AD VICTORIAM, AD GLORIA.
TEAM ONE: travel to Craintellier.
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Or perhaps that quietness is due to something else, because he's quiet as well during most of the trip to the village itself. Still, during the times where they take a break on the way up, he seems content enough, standing just off the path and looking out into the heart of the mountains, not minding the breeze that tugs at his kilt and messes with his hair - and if anyone happens to come over to see what's going on, he's happy not only to move to provide them a bit of room, but strike up a conversation as well.
It's the same in the tavern. While he doesn't indulge too much - they've a job to do, after all - a pretty server at the inn seems to have caught his eye, and by the time he's done chatting with her, he has not only one tankard of ale from the inn's brewery, but two. Rather than keep that second one to himself, he looks around for one of the other people he's been traveling with, offering out the tankard once he manages to catch someone's eye. Maybe someone'll take it or maybe they won't, but it seems better to offer to share rather than keep it to himself.
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Quiet didn't necessarily mean bad, but she'd come to associate Jamie with chatter and laughing, even if the laughter was more often her own. He was funny, and he was her friend, and she tilts her head slightly to the side. Ruby, for her part, as been the opposite of quiet; chatty, even. Sometimes humming, even, and the rosewood ring had made flowers bloom where her steps had fallen even when there had already been flowers growing there. It was a weird she was getting fond of, her flower ring. "Everything okay?"
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Trust Ruby to notice that he's been quieter than usual, though. There's been a fair amount of things on his mind lately, to be fair, but some of them aren't things he's ready to talk about yet, even to a friend. When he is, chances are Ruby's one of the people he'll be willing to talk to about it...but for now, he goes with something that's a bit less specific.
"Ah, I was just thinking." His mouth twitches ever so slightly, a flicker of humor crossing his face just long enough to be noticeable. "Despite what you might've heard, I've done that a time or two, you know. What about you? You've been very chatty lately, so I could ask the same thing."
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...no, really. She's watching how much everybody eats, and if someone isn't having enough in her opinion, she's pestering them until they do.
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She brandishes, rather pleased, a small collection of rabbits she's managed to collect thus far in the day, holding them up. "Think you can come up plan for these, Masterchef?"
Okay, fine, she won't get the reference but at least it sounds respectable, by Thedas terms.
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"Yeah," she answers slowly, eventually. "I can do something with that. Make a little stew or something, or just roast them up if you like." See? She's even giving her options to choose from. Something must be terribly wrong here.
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"Hey, that's alright." He leans forward, trying to inspect the pot to see what's inside, although he stops just short of trying to sneak a taste. "Smells good, too. What'd you come up with this time?"
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Instead, Avery just gives Jamie a sidelong look as she stirs at the contents of the pot and huffs quietly, "Someone's managed to catch a few coneys, and I picked some wild onions I saw earlier, so I thought I'd make a soup out of that and some dried herbs I brought with."
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Now that she's feeling better, her appetite has gone back to normal, though this is more walking than she's strictly used to. It probably doesn't help that she doesn't eat any of the meat on offer, frankly, though she's quick enough to take a double portion of beans when they're available. It's not something she comments on, though someone watching her eating habits would definitely notice.
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And Cosima had better appreciate it too! Because Avery is pulling such a face as she hands it over half the time. Picky eaters, man. Am I right?
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that icon wouldve caused a very dramatic turn in this conversation
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She still manages to conceal her surprise as they approach the dock in Cumberland, but it's harder to keep her fascination completely contained at the sight of the largest city in Thedas (or near enough). She'd love to look around, but they have a mission and so instead she spends her efforts on advocating that they hire horses rather than walking all the way to their destination and back. The matter is urgent after all, isn't it? Either way, she'll be silent for most of the trip--that's just her default--but helpful with hunting without needing to be asked, even if the terrain is somewhat different than the Frostbacks she's accustomed to. Rabbits, mostly, a couple of gamebirds. She mostly just goes without asking for assistance, but isn't secretive about it if someone wants to tag along.
At the town she keeps to herself still, doesn't drink much but seems quietly curious about the food--and a little skeptical, pushing it around with her fork in examination before chewing thoroughly. Except the snails. The snails get a more thorough poking-at with her fork. WTF.
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Well, not green, but not lacking in visible relief, either. "Boats," she says very simply, as if that's explanation enough. "I still haven't gotten my Sea Legs specialisation. I think maybe having a big hat helps."
Thank God for dry land, and she rolls her shoulders as they start walking. The sea air had been invigorating, but then it went past invigorating into not so great, and now she is really appreciating how the sea smells from the docks. Magical.
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She wobbles a little when they first step off onto the dock, but it's not that different from the transition after a long day on horseback, and after a few strides and discreet shaking out of one knee, she manages not to embarrass herself. She heads up the docks at Ruby's side, leaning around her a little to peer up at the city walls, eyes constantly moving in an effort to take in every single thing without swiveling her head around like a loser tourist.
"You didn't like it?" she asks, a little absently, attention still clearly on their surroundings. "The ship?" She doesn't mean to be rude. Ruby's great and all, but Cumberland is amazing, and she doubts she'll ever get the chance to see it again.
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Clearly, they know how to make those too. There are real meats and things in the other dishes. So why this? Why are Orlesians so weird, you guys??
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"Perhaps we've exhausted their stores that they need to replace meat with these. The rift will have scared away most game nearby."
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At the inn, since Araceli doesn't have a ruse to keep up this time, she will quite happily show any serving girls who happen her way (it's Araceli Bonaventura so serving girls will always just happen her way, this is pretty much a universal constant) as she fans out a deck of cards. If anyone else is up for a game to settle themselves, she'll deal them in. Tonight's not about money, or learning tells, or getting information. It's just about relaxing. Incredible.
The booze is still really, really bad. But that's fine, guess who still has rum from Rivain in her pack. Maybe you can have some if you ask her very nicely. Since she kind of had the more chill journey, just a girl and her fox and a big dumb horse out of Tevinter that she will sell to some merchant since no, she doesn't want a horse, look at this stupid thing.
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How people like her exist and function in the world will forever be an unsolved mystery to this awkward mess. All that charm and smoothness... How does she keep it up for so long without wanting to explode? It sounds like the exact opposite of relaxing to Avery.
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"Fancy a game?" Sweeping the deck into one hand, she shuffles them easily enough, nodding to the now free seat next to her if Avery is in the mood.
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If she'd known they would've had a chance to really relax, she would've asked Ruby to go to her and Korrin's rooms to grab her dice too.
"If you want to be dealt it, let me know, we're not placing any bets. Alas, but I am travelling light. Unless I bet the horse and I might need him still."
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Nevertheless, the trip is enjoyable enough. Ruby is close by, who she knows as well as she knows anyone in Thedas (which is to say, not very well at all). Still, her presence is a sort of comfort, and the silver queen takes to shadowing Ruby every so often, asking questions and then drawing away again to think on it all.
Why had she come on this mission? Dany can't fight, which isn't a secret, but she's also one of their 'rifters.' She takes a deep breath, trying to quell the anxiety that blooms in her chest. She remembers well the demons that she'd seen upon her first arrival and isn't looking forward to seeing them again.
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But yes, other than that she's a Rifter and no trained fighter, Avery knows next to nothing about this strange, pale girl coming along with them on their mission, so she watches her curiously for a little while as they stand on the deck of the boat. "Your first time?" she eventually asks, nodding casually out toward the sea and taking in a deep breath. "It's mine."
She sounds like she hasn't quite made up her mind yet if she ever intends to give it a second try.
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It's a light joke - Cosima had volunteered, though Ruby's involvement had helped convince her it was a good idea. (That... held true for the snow fight too, now that Cosima came to think of it.)
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"So, I'm hoping that maybe the more rifts we close the more we'll understand about them, even if we aren't mages. Any insight or thing we learn could be useful for figuring out a way home."
She would like to think she is not so horribly imperceptive as to miss the fact that Daenerys seemed— wistful? Something when they crossed the Waking Sea. Ruby, for her part, was slightly seasick, but that's because wolves are not sea creatures.
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