red — sɐɔnן ʎqnɹ — once υpon a тιмe (
eviscerates) wrote in
faderift2016-09-06 10:28 pm
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( closed ) player plot: the stars go waltzing
WHO: Adelaide, Araceli, Avery, Bellamy, Bruce, Ciri, Cosima, Daenerys, Jamie, Korrin, Lexa, Martel, Merrill, Ruby, Sabine, Teren.
WHAT: catch all log; the capture of shardbearers, their rescue, and related shenanigans.
WHEN: Gently timey wimey for flexibility, Team Rescue arrives at the outpost on the 10th.
WHERE: Orlais/Nevarra borders (roughly halfway between the Fields of Ghislain and Trevis), and then a Creepy Place.
NOTES: Log for the missing shardbearers player plot; ooc here & here. Only the travel threads for teams one and two are going up for now, the rest will go up on Friday :]b And to clarify - when I say party style, what I mean is subthread to your hearts content!
WARNINGS: HORROR THEMES. Abduction, experimentation/torture, forced ingestion of lyrium, implied past deaths/murder, violence.
WHAT: catch all log; the capture of shardbearers, their rescue, and related shenanigans.
WHEN: Gently timey wimey for flexibility, Team Rescue arrives at the outpost on the 10th.
WHERE: Orlais/Nevarra borders (roughly halfway between the Fields of Ghislain and Trevis), and then a Creepy Place.
NOTES: Log for the missing shardbearers player plot; ooc here & here. Only the travel threads for teams one and two are going up for now, the rest will go up on Friday :]b And to clarify - when I say party style, what I mean is subthread to your hearts content!
WARNINGS: HORROR THEMES. Abduction, experimentation/torture, forced ingestion of lyrium, implied past deaths/murder, violence.
SPEEDY LINKS
- TEAM ONE: escape attempt — Cosima, Jamie & Lexa only
- TEAM TWO: regroup & into the dungeons — plus a Lexa-shaped guest star


click for bigger version. full map of Thedas here.
East of Perendale and south of Trevis, next to a river's winding course, there lies the bones of a fortress. It is an old and almost forgotten place, a dramatic, clawed seeming thing reaching up into the sky, harsh against the the rolling hills.
It is an ancient place, dating back to 660TE, a testament to an Empire suffering after civil war and grasping to restore its wealth and influence after it had been so shaken. It stands as a memory of grandeur, rather than an icon of it, and bears the marks of devastation and scarring that so much of the land suffered during the First Blight. It was all but abandoned thereafter, host only to the desperate and the greedy, and never for long. Once ornate mosaics now only hold flecks of gold, flakes that stubbornly resisted the hands of looters trying to pry them away. Other colours, reds, whites, greys and blacks, they all remain.
The site was chosen for its riches, sitting atop a mine that once held immense wealth, seams of gold that would bring wealth back into the Empire and help restore stability. Opulence, the central Tevinter staple (aside from slavery and blood magic, some might say).
But they dug too deep, and when the First Blight came so too did the darkspawn.
It has a new master, now, and he serves the Elder One. Parts of this stronghold may be in ruins now, but remember: it is not what lies on the surface that counts, but what lurks beneath it.AD VICTORIAM, AD GLORIA.
no subject
"Specificity," she repeats, sparks of electricity dancing over the hand not holding the knife as a reminder. She's trying to do some logistics in her head, though she's not particularly good at it. She'd like to try to take them as prisoners, but they need to get to the fortress and get their friends.
"The projects for the Avvar and the wolf," as Idiot smiled about Ruby, "and the fortress itself."
no subject
"'Sophisticated'? Go fuck yourself. Give us facts, no commentary. Not if you want to save your worthless hide."
no subject
He will be granted a single opportunity to speak and to say something of use before-
Well.
She hasn't considered actually needing to follow through with the threat. Should Timmy give a sign that yes, he understands and will cooperate? The sword tip flicks back to his throat.
no subject
He appears to be sincere, and if the relief in Steve's face is anything to go off, he's telling the truth.
Scintillating as this foreplay is, Timmy nods at Adelaide's demand. When he can speak,
"They are held in the dungeons, the easternmost branch. No matter what we tell you, you'll not be able to breach the gates. They require wheels to be cranked that need two men each. Even if you get inside, there are far more of our brethren than could be defeated with a party of this size. It would be suicide."
no subject
The situation is still tense of course, but the adrenaline has begun to wear off a bit, and her shoulder is starting to sting something fierce. She glances to it just long enough to note that she is apparently bleeding, though she doesn't even remember when she was cut in the heat of battle, and then her attention is back on the enemies around her and under her knife, in case of further trouble. She's not counting on it at this point, but better safe than sorry, right?
"And they won't even open the gates to save you?" she mutters darkly. "Sounds like you picked a real winner to toss in with."
no subject
"The cause must come before all else. Sacrifices are necessary."
no subject
Teren has few defenses against magic, but everyone dies when their throat is cut. She watches silent and ready, known only to those asking the questions.